TGMC:Guide to chemistry

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TGMC is a project based on the CM-SS13 codebase.

Basic Chemistry (Read First)

When we talk about chemicals and chemical processing in-game, there are a few important things to keep in mind to understand how this all works:

  • A tick is a "game turn", which takes approximately 2 seconds. Most chemicals do their effect each tick. "Per tick" is omitted from description.
    • For example, Bicaridine has 15u in pill. It heals 1 BRUTE damage per tick, and metabolizes at a rate of 0.2u per tick. Then, it will have its effects for 15/0.2 = 75 ticks, or 150 seconds, and will heal 75 BRUTE damage in total.
    • If an effect is NOT per tick - it is explicitly stated. It is usually ON INJECT, which means when the reagent enters your body, whether by injection, pill, gas or any other way.
  • Damage types are BRUTE, BURN, OXY, and TOX.
    • There are additional special damage types for certain chemicals. These are CLONELOSS, STAMINA, and ORGAN.
  • OD is Overdose. Critical OD is worse than OD, and has its effects added to OD effects. In table, first comes OD, then Critical OD.
  • Some reagents have different pain effects for different levels. + and - indicate ADDITIONAL change at each level. Negative amounts (-5) indicate a reduction in pain. Positive amounts (+5) indicate an increase in pain.
  • You can hover over reagents needed in the formula to see how to create them.
  • Number of chemicals processable is determined by the kidneys. A healthy set can process up to 5 chemicals at once - any above that will cause a dizziness and periodic confusion. A damaged set will cause the user to vomit in addition to lowering the number of chemicals before becoming dizzy and confused.


Machinery

Chem Dispenser Chemical Dispensers

This is theoretically your bread and butter in the production of various chemicals. You press buttons and this machine squirts out chemicals that you want to react together in order to make drugs.

  • You can save recipes here to save a lot of time!

ChemMaster ChemMaster

Separates, filters, and packages reagents into useable forms.

  • Any reagents left in the buffer when a beaker is removed will be deleted.
  • Can make 30u injectorsTGMCinjector.png, 60u liquid bottlesTGMCliquidbottle.png, and 240u pill bottlesTGMC PillBottle.png containing sixteen-15u pills. It is also capable of generating its own pill bottles.

Reagent Grinder All-In-One Grinder

Grinds, crushes, liquefies and extracts reagents from materials placed into it.

  • If there is a reagent associated with the item, the grinder will distill a pure sample inside the collection beaker.
    • For example: Phoron and surgically removed xenomorph embryos for liquid Phoron and Larva Jelly, respectively.

Medical Vendor NanotrasenMed Plus

Dispenses reagent bottles that you can empty into beakers.

  • Can refill bottles and injectors infinitely (as long as it's something that can be vended, so no Neuraline or custom injector refills).
Click for Contents
  • TGMCSyringe.png Syringe
  • TGMC SyringeCase.png Syringe case
  • TGMCBeaker.png Beaker
  • TGMCLargeBeaker.png Large Beaker
  • TGMCVial.png Vial
  • TGMCDropper.png Dropper
  • TGMCPortableDispenser.png Portable reagent dispenser
  • TGMCPortableBicaDispenser.png Portable Bicaridine dispenser
  • TGMCPortableKeloDispenser.png Portable Kelotane dispenser
  • TGMCPortableTramDispenser.png Portable Tramadol dispenser
  • TGMCPortableTricordDispenser.png Portable Tricordrazine dispenser
  • TGMCPortableTricordDispenser.png Portable BTTK-mix dispenser


Basic Chemicals

Ones directly obtainable from ChemMaster. Only those with effects are listed.

Toggle table
Name Description Meta-bolism Rate Overdose
Chlorine A chemical element with a characteristic odour. Deals 1 BRUTE. 0.2u 30u

deals 1 TOX


50u
deals 1 TOX

Ethanol A well-known alcohol with a variety of applications. Makes you drunk. 0.4u N/A

N/A

Fluorine A highly-reactive chemical element. Deals 0.5 TOX. 0.2u 30u

deals 1 TOX


50u
deals 1 TOX

Iron Pure iron is a bitter metal. 0.2u 30u

deals 1 BRUTE and 1 TOX


50u
deals 1 BRUTE and 1 TOX

Lithium A chemical element, used as antidepressant. Causes twitching, drooling, and random movements. 0.2u 30u

deals 1 TOX


50u
deals 2 TOX

Mercury A chemical element. Causes twitching, drooling, and random movements in addition to dealing 1 BRAIN damage. 0.2u N/A

N/A

Oxygen A colorless, odorless gas. Deals 0.5 TOX. 0.2u N/A

N/A

Radium Radium is an alkaline earth metal. It is extremely radioactive. Causes STAM loss. 0.2u N/A

N/A

Sugar The organic compound commonly known as table sugar and sometimes called sucrose. This white, odorless, crystalline powder has a pleasing, sweet taste.
Gives you nutrition roughly equal to 66% of standard food.
0.4u N/A

N/A

Sulphuric Acid A very corrosive mineral acid with the molecular formula H2SO4. Deals 0.5 TOX and 1 BRUTE. 0.1u N/A

N/A

Water A ubiquitous chemical substance that is composed of Hydrogen and Oxygen. Heals mild BRUTE, BURN, and STAM damage from ticks 4 to 10. Heals even more minor damage and stamina afterwards.
Purges all toxins, medicines, and food/drink reagents at a rate of 1u.
1u 60u

10% chance to take 50 STAM damage from a muscle cramp.


N/A

Medication

Toggle table
Name Recipe Treatment for Description Meta-bolism Rate Overdose Amt
in
pill
Effect
per
pill
Alkysine 1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Nitrogen
1 part Chlorine

BRAIN damage Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals BRAIN damage at 1.5 per tick and is a very weak painkiller (-5). 0.05u 30u

deals 1 TOX


50u
deals 1 BURN and 1 TOX

10u heals 300 BRAIN damage
Arithrazine 1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

TOX Arithrazine is an unstable medication used for minor cases of toxin poisoning.
Heals 0.5 TOX at the cost of a 15% chance to deal 1 BRUTE.
0.2u 15u

deals 1 TOX


25u
deals 1 BRUTE and BURN and 2 TOX

- -
Bicaridine 1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Carbon

BRUTE Bicaridine is an analgesic medication and can be used to treat physical trauma.


Heals 1 BRUTE. Causes increasing pain at 10u (+5) and 20u (+15), as well as healing an additional 0.5 BRUTE above 20u.
Stops internal bleeding from harming the limb if you also have Inaprovaline.

0.2u 30u

deals 1 BURN


50u
deals 1 BRUTE, 3 BURN and 2 TOX

15u heals 75 BRUTE
Bihexajuline 2 parts Bicaridine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Carbon

2 parts Iron
1 part Milk

Bone Fractures
Causes extreme pain (+50) and fixes bones at cryogenic (<170K) temperatures.
0.2u 30u

breaks bones


N/A

- -
Clonexadone 1 part Cryoxadone
1 part Dexalin
2 parts Oxygen

0.1 parts Phoron

5 parts Phoron (Catalyst)

1 part Water

1 part Oxygen

1 part Sodium
0.1 part Phoron
5 parts Phoron (Catalyst)

All A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryotube, healing 3 OXY, TOX, BURN, BRUTE, and CLONELOSS. Only works if body temperature is below 170K. 0.2u N/A

N/A

- -
Cryoxadone 1 part Dexalin
2 parts Oxygen

0.1 parts Phoron

5 parts Phoron (Catalyst)

1 part Water
1 part Oxygen

All A chemical mixture with almost magical healing powers. Its main limitation is that the target's body temperature must be under 170K for it to metabolize correctly. Heals 1 of OXY, TOX, BURN, BRUTE, and CLONELOSS. 0.2u N/A

N/A

- -
Dermaline 1 part Kelotane
1 part Carbon
1 part Silicon

1 part Phosphorus
1 part Oxygen

1 part Lemoline
Bought from requisitions
BURN Dermaline is the next step in BURN medication.


Heals 2 BURN and cools you down if overheating. Causes increasing pain above 5u (+5) and 10u (+15), and heals 1.5 extra BURN above 10u. Purges Oxycodone.

0.2u 15u

deals 1 BRUTE and 1 TOX


25u
deals 3 BRUTE and 3 TOX

7.5u heals 76 BURN
Dexalin 2 parts Oxygen

0.1 parts Phoron
5 parts Phoron (Catalyst)

OXY Heals 3 OXY. 0.2u 30u

deals 1 TOX


50u
deals 2 BRUTE and 2 TOX

15u heals 225 OXY
Dexalin Plus 1 part Dexalin
2 parts Oxygen

0.1 parts Phoron

5 parts Phoron (Catalyst)

1 part Carbon
1 part Iron

OXY Removes all OXY damage every tick. 0.2u 15u

deals 1 TOX


25u
deals 2 BRUTE and 3 TOX

1u heals all OXY
Doctor's Delight 1 Part Cream

1 Part Lime Juice
1 Part Orange Juice
1 Part Tomato Juice

1 part Tricordazine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

BRUTE, BURN, TOX, and OXY A gulp a day keeps the MediBot away. That's probably for the best.

Heals 0.5 of OXY, TOX, BURN, and BRUTE. Drains your nutrition while in your system, making you hungry.

0.05u N/A

N/A

- -
Dylovene 1 part Nitrogen

1 part Potassium
1 part Silicon

TOX Dylovene is a broad-spectrum antitoxin.


Heals 1 TOX and purges toxins, Paracetamol, and Larvaway. Reduces STAM regeneration at any volume, increasing with quantity, but will never go below zero.

0.2u 30u

damages the EYES at 0.5 damage


50u
damages the EYES at 1.5 damage and deals 2 BRUTE and BURN

15u heals 75 TOX
Ethylredoxrazine 1 part Oxygen
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Carbon

Drunken intoxication A powerful oxidizer that reacts with Ethanol.
0.2u 30u

deals 1 TOX


50u
deals 3 TOX

- -
Hypervene 1 Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

1 Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 Ethylredoxrazine
1 part Oxygen
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Carbon
Chemical purges, Overdose Quickly purges the body of other chemicals.


Causes significant pain (+35) and a 5% chance to vomit every tick. Purges medicine and toxin reagents at rate of 5u. Does not count as a medicine in regards to purging.

1u 15u

causes more pain (+50)


25u
guarantees vomiting, deals 2 BRUTE and BURN, and causes extreme pain (+50)

3u 15u purged
Hyronalin 1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium
1 part Lemoline

TOX Hyronalin is a medicinal drug used to counter the effect of poisoning.


Heals 1 TOX.

0.2u 30u

deals 2 TOX


50u
deals 1 BURN and 1 TOX

- -
Imidazoline 1 part Hydrogen
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Carbon

EYE damage Heals EYE damage, repairs eyes by 1 damage. 0.2u 30u

deals 2 TOX


50u
deals 1 BURN and 2 TOX

10u heals 50 EYE damage
Inaprovaline 1 part Carbon

1 part Sugar
1 part Oxygen

Critical condition Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients.

Prevents OXY damage from surpassing 10 in most cases, and functions as a mild painkiller (-15).
ON INJECT, with 15u or more, while the patient is in crit, they instantly heal 30% BRUTE and BURN damage with a 300-second cooldown. Stops internal bleeding from harming the limb if you also have Bicaridine.

0.2u 60u

makes the patient spasm and eventually fall unconscious briefly


100u
causes a total blackout until it processes, and damages the HEART

30u 150 ticks
Kelotane 1 part Carbon

1 part Silicon

BURN Kelotane is a drug used to treat traumatic burns.


Heals 1 BURN and lowers temperatures to normal. Causes pain (+5) at 10u and heals an additional 0.5 BURN at the cost of more pain (+15) above 20u.

0.2u 30u

deals 1 BRUTE and 1 TOX


50u
deals 2 BRUTE and 2 TOX

15u heals 75 BURN
Larvaway 1 part Spaceacillin
1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Polyhexanide
1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Spaceacillin
1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Sterilizine
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Chlorine

1 part Ethanol

1 part Sterilizine
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Chlorine

1 part Ethanol

Larval Infection A proprietary blend of antibiotics and antifungal agents designed to inhibit the growth of xenomorph embryos. Builds up toxicity over time.


Reduces the speed of larval growth at the cost of TOX and STAM damage that increases every 100 ticks, to a max of 300 ticks.

0.1u 15u

deals 1 TOX


25u
deals 2 TOX

- -
Leporazine 1 part Copper

1 part Silicon
5 parts Phoron (Catalyst)

Body temperature Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low. 0.2u 30u

may cause patients to fall unconscious briefly


50u
causes a total blackout until it processes

- -
Meralyne 1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Bicaridine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Carbon

1 part Iron

1 part Lemoline
Bought from requisitions
BRUTE Meralyne is a concentrated form of Bicaridine and can be used to treat extensive blunt trauma.


Heals 2 BRUTE. Causes pain above 5u (+5) and heals 1.5 extra BRUTE above 10u, at the cost of more pain (+15). Purges Oxycodone.

0.2u 15u

deals 2 BURN


25u
deals 2 BRUTE, 4 BURN, and 4 TOX

7.5u heals 76 BRUTE
Nanoblood Currently uncraftable Bloodloss A chemical designed to massively boost the body's natural blood restoration rate. Causes fatigue and minor toxic effects. Increases blood volume by 2.4u, but causes 1 TOX and 6 STAM damage.


Additionally, when below 60% blood, doubles the rate of blood gain. When below 40% blood, instantly brings blood back up to 40% at the cost of 25u of Toxin (reagent) entering the body and putting you to sleep for a while.

0.2u 6u

deals 1.5 TOX


10u
deals 3 TOX

5u (inject) restores 60u blood

deals 25 TOX

Neuraline 1 part Synaptizine
1 part Lithium

1 part Sugar
1 part Water

1 part Lemoline

1 part Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

2 parts Tricordrazine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Prepared Larva Jelly
Microwave 5u water and 5u Larva Jelly
Grind alien embryos

and grind the resulting soup

5 parts Lemoline
Bought from requisitions
(Catalyst)
BRUTE, BURN, Pain, Stun, STAM A chemical cocktail tailored to enhance or dampen specific neural processes. Heals 7.5 BRUTE and BURN, gives massive stun and pain resistance (-100), and STAM regen, but deals 3.75 TOX.


ON INJECT, with 4u or more while the patient is in crit, they instantly heal 20% BRUTE and BURN damage with a 300-second cooldown. Heals enough ORGAN damage to set any damage from above 29 to 29.

0.4u 5u

deals 2.5 TOX


6u
deals extremely high BRAIN damage

4u (inject) heals 75 BRUTE and BURN; deals 37.5 TOX
Oxycodone 1 part Tramadol
1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen

1 part Ethanol
1 part Phoron (Catalyst)

Pain An effective and very addictive painkiller.

Gives patients very heavy pain reduction (-50) and reduces Long Pain whilst it is in their system at the cost of 0.2 TOX. Is purged by Meralyne and Dermaline.
Additionally, ON INJECT, heals 20 STAM damage. However, once Oxycodone runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.

0.25u 15u

causes feelings of drugginess and jittery-ness, causes confusion for 6 seconds, and deals 5 STAM damage


25u
deals 3 TOX damage, causes high HEART damage, but increases pain resistance (-100)

5u (inject) 20 ticks
Paracetamol 1 part Water

1 part Sugar

1 part Tramadol
1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen
Pain, STAM, BRUTE, BURN, TOX, and OXY Most probably know this as Tylenol, but this chemical is a mild, simple painkiller.


Gives decent pain resistance (-35), heals very slight (0.2) BRUTE, BURN, and TOX, and grants mild STAM regen.
However, it purges Bicaridine, Kelotane, and reacts with Tramadol to make a chem that puts you to sleep.

0.025u 60u

decreases pain a bit (-5), causes hallucinations and deals 0.5 TOX


100u
deals 3 TOX damage

15u 600 ticks; heals 120 BRUTE, BURN, and TOX
Peridaxon Plus 5 parts Ryetalyn
1 part Carbon
1 part Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

1 part Lemoline
Bought from requisitions
1 part Carbon
1 part Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Hydrodgen
1 part Carbon
1 part Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Hydrodgen

5 parts Phoron

Results in 1u instead of 10u.

ORGAN damage Used to heal severely damaged internal organs in the field. EXTREMELY toxic. Medicate cautiously.

Each tick, heals 3 ORGAN damage, but causes 10 STAM damage and 1 CLONELOSS, and creates 5u of Toxin (reagent).

0.1u 1u

deals 15 TOX


2u
deals 15 TOX

1u heals 20 ORGAN damage
Polyhexanide 1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Spaceacillin
1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Sterilizine
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Chlorine

1 part Ethanol
Filth A sterilizing agent designed for internal use. Powerful, but dangerous.


For the first 9 ticks, deals 1 TOX and causes drowsiness. For ticks 10 to 50, deals 1.25 TOX and causes sleep.
Past 50 ticks, deals ever-increasing TOX.

0.4u 30u

50u
deals 2 TOX

- -
Quick Clot 1 part Kelotane
1 part Carbon
1 part Silicon

1 part Clonexadone
1 part Cryoxadone
1 part Dexalin
2 parts Oxygen

0.1 parts Phoron

5 parts Phoron (Catalyst)

1 part Water

1 part Oxygen

1 part Sodium
0.1 part Phoron

5 parts Phoron (Catalyst)

5 parts Phoron (Catalyst)
Results in 1u instead of 4u.

Internal bleeding A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in a patient's system. Heals internal bleeding at cryogenic (<170K) temperatures. Additionally, increases blood volume by 0.2u (you normally have 560u in your body). 0.05u 15u

deals 2 BRUTE


25u
deals 2 BURN and 2 TOX

10u 200 ticks
Quick Clot Plus 2 parts Quick Clot
1 part Kelotane
1 part Carbon
1 part Silicon

1 part Clonexadone
1 part Cryoxadone
1 part Dexalin
2 parts Oxygen

0.1 parts Phoron

5 parts Phoron (Catalyst)

1 part Water

1 part Oxygen

1 part Sodium
0.1 part Phoron

5 parts Phoron (Catalyst)

5 parts Phoron (Catalyst)

2 part Lemoline
Bought from requisitions

2 parts Iron
Results in 1u instead of 6u.

Internal bleeding A chemical designed to quickly and painfully remove internal bleeding by encouraging coagulation. Should not be self-administered.

Each tick, heals 1/10th of an instance of internal bleeding at the cost of extreme pain (+50) and 15 STAM damage. Metabolizes into 5u of Toxin (reagent) each tick. Once an IB instance is healed, deals 5 CLONELOSS.

0.5u 6u

deals 1.5 TOX and causes some blood loss


10u
causes extreme blood loss

5u heals 1 IB
Ryetalyn 1 part Carbon
1 part Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

1 part Lemoline
Bought from requisitions
Poisoning Ryetalyn is a long-duration shield against toxic chemicals.


Purges toxins at a rate of 5u. Is purged by Kelotane, Tricordrazine, and Bicaridine.

0.025u 30u

confuses the patient and deals 1 TOX


50u
deals 3 CLONELOSS damage and has a chance of rendering the patient unconscious briefly

- -
Saline-Glucose 1 part Water
1 part Sodium Chloride
1 part Chlorine
1 part Sodium

1 part Sugar

Bloodloss A mixture often used intraveinously. It restores blood at a rate of 1.2u. You normally have 560u of blood. 0.2u 30u

deals 1 BRUTE and TOX


50u
deals another 1 BRUTE and TOX

10u restores 90u of blood
Spaceacillin 1 part Cryptobiolin
1 Potassium

1 Oxygen

1 Sugar

1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen
Infection An all-purpose antiviral agent. 0.01u 30u

deals 1 TOX


50u
deals 2 TOX

10u 1000 ticks
Space Cleaner 1 Ammonia
3 Hydrogen
1 Nitrogen

1 Water

Filth A sour tasting compound used to clean things. Now with 50% more sodium hypochlorite! 0.01u 30u

deals 1 TOX


50u
deals 1 TOX

- -
Synaptizine 1 part Lithium

1 part Sugar
1 part Water

1 part Lemoline

Stuns Synaptizine is used to treat various diseases.

Reduces sleep, stun and paralysis duration, purges Mindbreaker Toxin, gradually heals STAM damage for 19 ticks and acts as a moderate painkiller (-35) at the cost of 1 TOX.
Reacts with Dylovene, creating Toxin (reagent).
Additionally, after 10 ticks, suffers from diminishing returns on stamina healing, and after 19 ticks, starts dealing STAM damage instead of healing it.
ON INJECTION instantly heals 30 STAM damage. However, once it runs out, further instant stamina heals from injection or consumption are locked out for 60 seconds.

0.1u 6u

deals 1 TOX


10u
deals 1 BRUTE, BURN and TOX

2u (inject) 20 ticks
Tramadol 1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen

Pain A simple, yet effective painkiller (-50). Very strong and second to Oxycodone in effectiveness.


Additionally, above 20u inside the body, gives slightly higher pain resistance (-15) at the cost of 0.25 TOX.

0.1u 30u

causes hallucinations and deals 1 OXY


50u
deals 3 TOX

15u 150 ticks
Tricordrazine 1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
BRUTE, BURN, TOX, and OXY Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries.


Per tick, heals 0.8 BRUTE and BURN, 0.4 TOX, and 0.5 OXY. Causes increasing pain at 10u (+5), and 20u (+15).

0.2u 30u

causes jitteriness and 1 BRAIN damage


50u
deals 3 BRUTE, 3 BURN and 3 TOX

15u heals 60 BRUTE and BURN, 30 TOX, and 40 OXY


Toxins

Toggle table
Name Source Description Meta-bolism Rate Overdose
Neurotoxin Getting gassed by this cunt or this cunt, being spit at by this ass, or being attacked by a Neurotoxin hugger Causes 2 STAM loss per tick, increasing after ticks 21 to 6 STAM and 46 to 15 STAM. Causes pain (+15) that increases at the same intervals at 21 ticks (+35) and 46 ticks (+50). Causes jittering after 21 ticks. If there is excess STAM damage, splits the excess between TOX and OXY damage and causes the victim to stop breathing. Also causes drugginess and blurry eyes past tick 21. 0.4u N/A

N/A

Hemodile This guy Impedes motor functions and muscle response, causing slower movement.
Causes heavy slowdown that gets doubled in the presence of Transvitox or Neurotoxin. Having both causes even greater slowdown.
0.4u N/A

N/A

Transvitox Guess who Converts BURN to TOX at a rate of 1:1.1 over time, as well as causing BRUTE taken while its in the bloodstream to cause additional TOX.
These effects are increased in potency in the presence of Neurotoxin and Hemodile. Having both present increases potency even further.
0.4u N/A

N/A

Sanguinal You wouldn't believe who Potent blood-colored toxin that causes constant bleeding and reacts with other xeno toxins to cause rapid tissue damage.
Causes 1 BRUTE by itself, as well as 1 STAM, TOX, and BURN in the presence of Hemodile, Neurotoxin, and Transvitox, respectively.
0.4u N/A

N/A

Ozelomelyn Defiler gas, Ozelomelyn huggers, and stealth injections from Queen and Shrike A potent xenomorph chemical that quickly purges other chemicals in a bloodstream, causing small-scale poisoning in a organism that won't progress. Appears to be strangely water-based.
Causes 0.75 TOX per tick, maxing out at 40. Additionally, purges 5u of medicine reagents from the bloodstream each tick.
1.5u N/A

N/A

Mindbreaker Toxin 1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Hydrogen
1 part Silicon

A powerful hallucinogen, it can cause fatal effects in users. Can make you go unconcious for 10 seconds. 0.1u 30u

deals 1 TOX and makes you jitter


50u
makes you take BRAIN damage

Toxin Using Peridaxon Plus, Quick Clot Plus, or Nanoblood; mixing Synaptizine with Dylovene. A slow-metabolizing persistent toxin. Deals 0.35 TOX. 0.1u N/A

N/A

Satrapine Sons of Mars Satrapine gas grenades Purges Tramadol, Paracetamol and Inaprovaline at a rate of 1u per tick. Causes pain that increases at cycles 11, 21, and 31. Causes jittering at cycle 11 that increases at cycles 21 and 31. Starting at cycle 22, also randomly causes STAM damage, OXY damage, and blood loss. 0.2u N/A

N/A

Serotrotium 1 part Paracetamol
1 part Water

1 part Sugar

1 part Tramadol
1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen

1 part Tramadol
1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen


(yields 1 unit)

A chemical compound that promotes concentrated production of the serotonin neurotransmitter in humans.

Makes you do random emotes, and with some chance puts you to sleep.

0.2u 30u

deals 0.3 TOX and makes you drowsy


60u
deals 0.7 TOX, makes you really sleepy, and might knock you out for 1 minute.

Zombium Geting bitten by a Zombie A chemical compound that turns living humans into undead monstrosities. Potentially from some unidentified bioweapon.

After accumulating 20u, you gasp and become undefibbable if you die, taking 1.5 TOX and OXY. If you manage to accumulate 50u or more, you start taking 5 TOX and OXY.

0.05u 20u

deals 1.5 TOX and OXY, and you can't be revived if you die


50u
deals 5 TOX and OXY


Other

Toggle table
Name Recipe Description Overdose Threshold
Ammonia 3 Hydrogen

1 Nitrogen

A caustic substance commonly used in fertilizer or household cleaners. Has a mordant taste. N/A

N/A

Cryptobiolin 1 Potassium

1 Oxygen
1 Sugar

Cryptobiolin is a sour chemical that causes confusion and dizziness. Used in the production of other drugs. 30u

deals 1 TOX


50u
deals 1 TOX

Diethylamine 1 part Ammonia
3 Hydrogen
1 Nitrogen

1 part Ethanol

A secondary amine, mildly corrosive. Used in other recipes. N/A

N/A

Fluorosurfactant 2 parts Carbon

2 parts Fluorine
1 part Sulphuric acid

A perfluoronated sulfonic acid that forms a foam when mixed with Water. Used in other recipes. N/A

N/A

Lipozine 1 part Sodium Chloride
1 part Chlorine
1 part Sodium

1 part Ethanol
1 part Radium

A chemical compound that causes a powerful fat-burning reaction, dealing TOX damage. Drains nutrition, can be used to remove fatness. 30u

deals 1 BURN and TOX


50u

deals 1 BRUTE, 3 BURN, and 1 TOX

Russian Red Found in Human vs. Human gamemodes and inside ERT loadouts. An emergency generic treatment with extreme side effects.

Heals 10 BRUTE and BURN, as well as 2.5 TOX. However, it deals 1 CLONELOSS damage, which can only be fixed in cryo or by sleeping while healthy.
ON INJECT, with 10u or more are injected while the patient is in crit, they instantly heal 20% of BRUTE and BURN with a 300 second cooldown; heals enough organ damage to set from above 29 to 29.

15u

deals 1 BRUTE


20u
deals an extra 1 BRUTE, 2 BURN, 1 TOX, and 2 BRAIN damage

Soporific 1 part Chloral Hydrate
3 parts Chlorine

1 part Ethanol

1 part Water

4 parts Sugar

A general anesthetic, designed to knock out patients for surgery. Ostensibly. N/A

N/A

Foam 1 part Foam surfactant
2 parts Carbon

2 parts Fluorine

1 part Sulphuric acid

1 part Water

Upon mixing spreads foam to the floor, along with any other reagents in the container. N/A

N/A

Foaming Agent 1 part Hydrogen

1 part Lithium

Used to make Metal Foam and Iron Foam. N/A

N/A

Iron Foam 1 part Foaming Agent
1 part Hydrogen
1 part Lithium

1 part Sulphuric Acid
3 parts Iron

Creates lightweight metal foam walls. These can be easily destroyed. N/A

N/A

Metal Foam 3 parts Aluminum
1 part Foaming Agent
1 part Hydrogen
1 part Lithium

1 part Polytrinic acid
1 part Chlorine

1 part Potassium

1 part Sulphuric Acid
Creates lightweight metal foam walls. These can be easily destroyed. N/A

N/A

Smoke 1 part Potassium

1 part Sugar
1 part Phosphorus

Upon reaction, produces smoke that carries the other reagents in the beaker.
The radius of the smoke is equal to the square root of 0.8 times the smoke created (sqrt(0.8*reagents)).
N/A

N/A

Flash Powder 1 part Aluminium

1 part Potassium
1 part Sulfur

Upon reaction, stuns people in an area.
The radius of the stun is equal to 5, with a stronger stun within 3 tiles.
N/A

N/A

Napalm 1 part Aluminium

2 parts Phoron
1 part Sulphuric Acid

Upon reaction, sets an area on fire.
The radius of the fire is equal to the square root of 0.15 times the napalm created (sqrt(0.15*reagents)).
N/A

N/A

White Phosphorus Smoke 2 parts Phosphorus

1 part Silicon
1 part Chlorine

Upon reaction, fills an area with noxious, damaging smoke.
The radius of the smoke is equal to the square root of 0.66 times the smoke created (sqrt(0.66*reagents)).
N/A

N/A

Tanglefoot Gas 2 parts Soporific
1 part Chloral Hydrate
3 parts Chlorine

1 part Ethanol

1 part Water

4 parts Sugar

1 part Synaptizine
1 part Lithium

1 part Sugar
1 part Water

1 part Lemoline

1 part Sulfur

Upon reaction, fills an area with purple smoke that drains xeno plasma.
The radius of the smoke is equal to the square root of the smoke created (sqrt(reagents)).
N/A

N/A

Gunpowder 1 part Potassium

3 parts Oxygen
1 part Sulfur
1 part Carbon

Upon reaction, causes a light explosion.
The radius of the explosion is equal to the square root of 0.5 times the reagents reacted (sqrt(0.5*reagents)).
N/A

N/A

ANFO 1 part Ammonia
3 Hydrogen
1 Nitrogen

3 parts Welding Fuel

Upon reaction, causes a heavy explosion.
The radius of the explosion is equal to the square root of 0.25 times the reagents reacted (sqrt(0.25*reagents)). The max radius is 2.
N/A

N/A

Research

Toggle table
Name Recipe Description Meta-bolism Rate Overdose
Lemoline Duplication 1 part Lemoline
Bought from requisitions

1 part Larva Jelly
Grind alien embryos
A technique to produce large quantities of Lemoline for use in various reactions. Produces 4u of Lemoline for every 1u of Larva Jelly used in the reaction. N/A N/A

N/A

Quietus 3 parts Chloral Hydrate
3 parts Chlorine

1 part Ethanol

1 part Water

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

3 parts Lemoline
Bought from requisitions

This is a latent poison, designed to quickly and painlessly kill you in the event that you become unable to fight. Never washes out on its own, must be purged.
Causes STAM loss for the first 2 minutes, or the first 60 ticks, after injection.
Afterwards, causes high OXY damage when unconscious (which includes sleeping). Causes 30 TOX damage when fully purged.
0u N/A

N/A

Somolent 1 part Soporific
1 part Chloral Hydrate
3 parts Chlorine

1 part Ethanol

1 part Water

4 parts Sugar

1 part Tricordrazine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Doctor's Delight
1 Part Cream

1 Part Lime Juice
1 Part Orange Juice
1 Part Tomato Juice

1 part Tricordazine
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon


1 part Paracetamol
1 part Water

1 part Sugar

1 part Tramadol
1 part Ethanol
1 part Inaprovaline
1 part Carbon

1 part Sugar

1 part Oxygen

1 part Oxygen

5 parts Lemoline
Bought from requisitions
(Catalyst)
This is a highly potent regenerative drug, designed to heal critically injured personnel. Only functions on unconscious or sleeping people.
Heals both BRUTE and BURN but only when unconscious. The first 25 ticks heal increasing BRUTE and BURN equal to 0.4 multiplied by the current tick.
Afterwards, heals 10 of both BRUTE and BURN in addition to a small amount of CLONELOSS that scales with health, healing a default 0.2 CLONELOSS, with an additional 0.02 CLONELOSS healed for each point of health the user is missing, per tick.
After 25 ticks and while unconscious (which is required to heal), metabolism rate is increased from 0.2u to 0.8u. If the user is conscious, causes increasing STAM damage.
0.2u 30u

causes you to metabolize even faster, adding 1u to the metabolism rate


N/A

Medical Nanites 10 parts Iron
1 part Lemoline
Bought from requisitions

1 part Medical Nanites (Catalyst)

Main page: Nanites guide

These are a batch of construction nanites altered for in-vivo replication. They can heal wounds using the iron present in the bloodstream. Medical care is recommended during injection.
For the first 150 ticks, or about 5 minutes, causes very mild BRUTE and BURN, as well as 1 TOX and 1.5 STAM damage, as the body becomes accustomed to the nanites, replicating at a rate of 0.2u in the meanwhile.
Afterwards, it consumes blood at a rate of 2u when nanites are below 30u in order to create 0.25u of nanites.
If BRUTE and/or BURN is present and nanite levels are above 5u, 0.5u of nanites are consumed per damage type to heal 3 BRUTE and BURN damage and 0.15 TOX damage. They also give pain resistance (-50). Nanites will purge all other chemicals that heal BRUTE and BURN damage, and painkillers, as well as Doctor's Delight and Tricordrazine, and cannot be purged by Hypervene or Ozelomelyn. Dialysis is needed to remove them.

0u 36u

deals 1 TOX and causes you to lose 0.25u of nanites


N/A

Stimulon 10 parts Synaptizine
1 part Lithium

1 part Sugar
1 part Water

1 part Lemoline

20 parts Arithrazine
1 part Hyronalin
1 part Dylovene
1 part Nitrogen

1 part Potassium

1 part Silicon
1 part Nitrogen

1 part Potassium

1 part Silicon

1 part Radium

1 part Lemoline

1 part Hydrodgen

20 parts Nutriment

20 parts Lemoline
Bought from requisitions

A chemical designed to boost running by driving your body beyond its normal limits. Can have unpredictable side effects, caution recommended.
ON INJECT, causes 10 CLONELOSS and increases your movement speed. Causes 1 STAM and 0.5 to 4 BRUTE.
Additionally, causes increasing amounts of CLONELOSS, which starts off at around 0.05 and increases every tick, in addition to producing 0.5u of Stimulon inside the body at a 20% chance every tick.
Stuns you for a while after it leaves the body.
0u N/A

N/A