Bottom post of the previous page:
Nah the not ending in 25 minutes game ending shouldnt require deathmatch mechanics, sorryFlatulent wrote: kek. you have to be utterly retarded to believe that to be the case. with the way our shuttle system is implemented, just ONE player can keep the rest of the crew hostage by infinitely recalling with a stolen comms board and head access. If you dont want round to end, try doing something about it. Just don’t be surprised when you get killed by the crew who no longer want to suffer 20 hour rounds of engineering autism
the fuck is with pro-shuttle people not reading the posts they quote? I said that WE CAN CHANGE THE RESTART MECHANICFlatulent wrote: double kek. the restart votes are often impossible even in extreme situations on highpop because many players dont even know how to fucking vote or are ssd. the funny ice box 400% TD round on Terry comes to mind. The restart vote failed MULTIPLE times despite the game being an unplayable fucking mess from a gorillion runtimes grinding the server to a halt.