The basis of the idea is to remove the job "Detective" and replace it with "Investigator" or "Private Eye". The big change would be one of sec policy and getting sec to understand it.
The Detective will no longer be a real member of security and will have no authority to arrest people. That's supposed to be the idea now, but one of the big complaints is that Detectives just act like normal officers most of the time. Under this change sec would treat the new PI job as a civilian, and therefore vigilante if they go after criminals, just like they would an assistant. So if the PI tried to enforce the law and arrest people over normal BS crime, officers should brig him. If he kills some obvious traitor of course they wouldn't, just like an assistant. No one on /tg/ would arrest any player for killing some dude who pulled a revolver.
The PI would be a third party civilian who would use their scanner to help officers figure out criminals just like the Detective. In this idea we would also remove the Lawyer job, and his 'responsibilities' would go to the PI. The lawyer is always memed as being completely ignored, we don't really need the job. In the case that a prisoner needs someone to stick up for them and try to reason with security, the PI could also do that.
Another change to the class would be adding a fax machine to centcomm to his office. Similar to IAA agents on other servers. We would kinda include their duties to the PI. The PI could monitor each department for signs of trouble, sabotage, major fuck ups, etc. He could report to the dept head, or Captain if necessary. In extreme cases Centcomm to see if the admins want to do anything IC.
The PI could also take requests from crew to investigate issues, grievances, etc.
- PI only has lawyer level access to sec. I'm not sure if they have more than this now. They can get into the main area of the brig, the evidence room, interrogation.
- PI gains access to the main room of each department. The level of access that department specific sec officers have(medbay front door, cargo main room, RD main hallway, etc) That way he can check in on the goings on of all the departments.
- Mapping Change. The PI won't have his office directly attached to the Brig, to further separate them. He should have a public facing office with a public area. Maybe a small area in front with a desk and windoor. Kinda like the captain's office on Meta but with public front doors. On Box the office is already outside of the brig, but on Meta it would need to be moved. Conveniently it's right above the lawyer's office. Turn the lawyer's office into the PI's, and the Detective's old office into another drunk tank. Image below.
The biggest change to make this work would be to get SEC to treat the PI as a civilian.
- The Detective validhunts too much. Sec would be encouraged to stop him IC if he's being a vigilante, outside of obvious traitors.
- The Detective acts like a regular sec officer. The warden/officers shouldn't give the PI any equipment unless it's an emergency. PI has no authority to arrest someone. Sec should handle that IC.
- The Detective doesn't have a lot to do. Evidence is often not used. The goal here would be to also give the PI more things to do. Now he has the Lawyer's and a little of IAA jobs to do.