I would like the player base's opinion on this. What should heavy magboots do to warrant their extra slowdown and cost? How much extra slowdown should they have? Is this idea bad and am I just wasting my time? Comment below! (Please be constructive, as posts containing only "I hate it." or "It is bad" or similar statements have no value.)
My quick and rough code is as follows:
Code: Select all
------SCIENCE DESIGN------
/datum/design/heavymagboots
name = "Heavy Magnetic Boots"
desc = "High energy magnetic boots, for working in dangerous gravimetric environments."
id = "heavymagboots"
req_tech = list("materials" = 7, "magnets" = 6, "engineering" = 6)
build_type = PROTOLATHE
materials = list("$metal" = 7500, "$silver" = 2000, "$gold" = 2500, "$uranium" = 1250)
build_path = /obj/item/clothing/shoes/magboots/heavy
category = list("Equipement")
------MAGBOOT CODE ITSELF-----
/obj/item/clothing/shoes/magboots/heavy
desc = "Powerful magnetic boots calibrated to the strongest magnitude. Significant lost of mobility is to be expected when using these."
name = "heavy magboots"
icon_state = "heavymag0"
magboot_state = "heavymag"
slowdown_active = 3
/obj/item/clothing/shoes/magboots/attack_self(mob/user)
..(user)
user.anchored = magpulse