make wizards not be able to use guns

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DrWoofington
Joined: Wed May 25, 2016 7:14 am
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make wizards not be able to use guns

Post by DrWoofington » #199150

They can just teleport into the armory and get all the guns.
They are wizards, and wizards shouldn't be able to use guns.
Only un-cool wizards use guns.
EDIT:improved it.
also, i didnt know it would attract that many replies
Last edited by DrWoofington on Sat Jul 30, 2016 9:37 am, edited 1 time in total.
Reece
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Re: make wizards not be able to use guns

Post by Reece » #199151

Because they're the one nerd station wrecking crew. A wizard with guns isn't really an issue compared to all the other shit it can do. It's just boring.
Cheimon
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Re: make wizards not be able to use guns

Post by Cheimon » #199161

This is like asking wizards to have a conscience.
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InsaneHyena
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Re: make wizards not be able to use guns

Post by InsaneHyena » #199163

I don't like wizards using guns, because they're fucking wizards. They shouldn't need guns. Guns are for muggles.
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kevinz000
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Re: make wizards not be able to use guns

Post by kevinz000 » #199164

Someone's mad over my rampage.
And salty.
I ded please nerf
Incomptinence
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Re: make wizards not be able to use guns

Post by Incomptinence » #199166

Eh guns let people deviate from damage dealing/ei nath spells a bit.

Also wands and staffs are a gun subtype I think.


Give wizards more things to do to corpses so they stick around longer after gunning em down.
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WarbossLincoln
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Re: make wizards not be able to use guns

Post by WarbossLincoln » #199185

Guns make everything better, both in game and IRL. /thread

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Saegrimr
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Re: make wizards not be able to use guns

Post by Saegrimr » #199186

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WarbossLincoln
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Re: make wizards not be able to use guns

Post by WarbossLincoln » #199198

That's awesome, I wish a wizard would leave a shotgun laying around for me. I had to pay for mine. He could also leave some AKs and ARs around, I only have two of each.
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Gun Hog
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Re: make wizards not be able to use guns

Post by Gun Hog » #199201

cmspano wrote:That's awesome, I wish a wizard would leave a shotgun laying around for me. I had to pay for mine. He could also leave some AKs and ARs around, I only have two of each.
Summon Guns second best spell after Summon Magic.
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Wyzack
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Re: make wizards not be able to use guns

Post by Wyzack » #199202

Summon guns was more fun when it gave pseudo antag to a couple people and added some chaos rather than just giving the crew a slew of wizard valading tools
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Shaps-cloud
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Re: make wizards not be able to use guns

Post by Shaps-cloud » #199211

Wyzack wrote:Summon guns was more fun when it gave pseudo antag to a couple people and added some chaos rather than just giving the crew a slew of wizard valading tools
That's exactly what it does though? It rolls a 25% chance for each crew member to turn into a survivor antag and start blasting people to collect guns
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Wyzack
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Re: make wizards not be able to use guns

Post by Wyzack » #199216

Oh dang I am just out of touch then. I know it got removed before sos got pissed and left and we basically never get wiz on basil when I play
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TehSteveo
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Re: make wizards not be able to use guns

Post by TehSteveo » #199226

Wyzack wrote:Oh dang I am just out of touch then. I know it got removed before sos got pissed and left and we basically never get wiz on basil when I play
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TheNightingale
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Re: make wizards not be able to use guns

Post by TheNightingale » #199357

Wizards should only be able to use guns if the gun has a magic firing pin installed (they already exist, wands and staves have them - Summon Guns and Lesser Summon Guns weapons should also have these!). They should also be able to buy magic firing pins... at the cost of one spell point each.
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MMMiracles
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Re: make wizards not be able to use guns

Post by MMMiracles » #199359

You can't tell a wizard what they can or can't do, they're fucking wizards.
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TechnoAlchemist
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Re: make wizards not be able to use guns

Post by TechnoAlchemist » #199364

Wizards are supposed to be the strongest antag solo putting dumb restrictions on them makes them dumb and neutered.
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AnonymousNow
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Re: make wizards not be able to use guns

Post by AnonymousNow » #199409

A wizard being able to use guns is good, because it makes a Summon Guns gambit more interesting.
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TheNightingale
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Re: make wizards not be able to use guns

Post by TheNightingale » #199465

Wizards should be able to use guns from Summon Guns, absolutely. They're magic guns. But if you jaunt into the Armory, loot all the weapons and start tase-and-lasing people, are you a Wizard, or are you some nerd with Armory gear who just happens to have magic?
Reece
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Re: make wizards not be able to use guns

Post by Reece » #199472

Wizards are at their heart murderhobos who will use whatever is around to do their murdering, guns as well.
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WarbossLincoln
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Re: make wizards not be able to use guns

Post by WarbossLincoln » #199484

--Crocodillo

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Ezel
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Re: make wizards not be able to use guns

Post by Ezel » #199567

>wizard gets teslagun in their hand
WHAT IS THIS BLACKMAGIC?
WE DONT NEED THE WEAPON OF THE ENEMY EITHER DO THEY SO I JUST TAKE THEM ALL FOR GOOD USE
The future is horrible!
DrWoofington
Joined: Wed May 25, 2016 7:14 am
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Re: make wizards not be able to use guns

Post by DrWoofington » #199663

cmspano wrote:
The wizard shouldn't do that to EVERYONE.
TheNightingale wrote:Wizards should be able to use guns from Summon Guns, absolutely. They're magic guns. But if you jaunt into the Armory, loot all the weapons and start tase-and-lasing people, are you a Wizard, or are you some nerd with Armory gear who just happens to have magic?
Yes, they should be able to use guns from summon guns, but not ordinary guns that the crew makes/armory have.
OR/AND they should be able to use only guns with magic firing pins, and order them for 1 spell point each.
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MisterPerson
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Re: make wizards not be able to use guns

Post by MisterPerson » #199957

Even if they can't shoot them, it still makes sense for them to rob the armory and just space em afterward. The #2 enemy of wizards is getting shot.
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calzilla1
Joined: Wed Jun 01, 2016 5:55 pm
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Re: make wizards not be able to use guns

Post by calzilla1 » #199963

Make it so that wizards can gain one point if they perhibit them selves from using guns
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