Turn on Antag mulligan for wizards again.
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Turn on Antag mulligan for wizards again.
4 minute rounds because the wizard accidentally fireballed himself might as well not happen and are a waste of everyone's time. Mulligan is the lesser evil.
- Anuv
- Joined: Sun Feb 18, 2018 11:34 pm
- Byond Username: Anuv
Re: Turn on Antag mulligan for wizards again.
I'll give you an even better one: dead wizard = new wizard pulled from pool of alive crew. Eliminates friendly wizards outright.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
- Byond Username: David273
Re: Turn on Antag mulligan for wizards again.
Waiting two minutes for a new round is infinitely preferable to a wizard appearing, the crew getting geared up, the wizard getting nuked, and some chucklefuck with a backpack full of guns getting antag.
Spoiler:
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Turn on Antag mulligan for wizards again.
The reward for killing the wiz is that the round ends this is a stupid idea
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- Malkraz
- Joined: Thu Aug 23, 2018 3:20 am
- Byond Username: Malkraz
Re: Turn on Antag mulligan for wizards again.
Turn off wizard
wesoda24: malkrax you're a loser because your forum signature is people talking about you
- imsxz
- Joined: Sat Dec 16, 2017 4:27 pm
- Byond Username: Imsxz
Re: Turn on Antag mulligan for wizards again.
if it mulliganed into a new wiz id say sure, but when traitors lings and traitorlings appear after the wizard dies it ends up being really cancer because more often than not everyone will be geared up for murder and there may even be staff of chaos or wand belt floating around. imagine a changeling with something like that YIKES.
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- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Re: Turn on Antag mulligan for wizards again.
The typical mass all access and gun rationing that happens on wizard rounds (assuming the wizard didn't spam event spells) doesn't lend well to a bunch of people suddenly getting 20 TC / ling powers on top of it.
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- Joined: Mon Apr 10, 2017 4:54 am
- Byond Username: Ambassador Magikarp
Re: Turn on Antag mulligan for wizards again.
the solution is to mulligan it into the new roundtype gamemode where people lose their weapons and all collected items that aren't roundstart for that role. That's good mulliganning and I'd want that.
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Turn on Antag mulligan for wizards again.
Make mulligan into Extended+.
Round doesnt end, but latejoins can be antags and side antags have an increased spawn chance.
ANYTHING besides 4 minute rounds.
Round doesnt end, but latejoins can be antags and side antags have an increased spawn chance.
ANYTHING besides 4 minute rounds.
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- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: Turn on Antag mulligan for wizards again.
Ooh yeah I think theres a mulligan that removes all the access and gear called “restarting the round”
- Dax Dupont
- In-Game Admin
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- Location: Belgium
Re: Turn on Antag mulligan for wizards again.
tbh the roundstart time should be dynamic based on the previous round.
It should halve the time or something if the last round was super short.
It should halve the time or something if the last round was super short.
- oranges
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Re: Turn on Antag mulligan for wizards again.
half hte time it never ends anyway because of a laughter demon or apprentice
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