Hydroponic tips and tricks
- calzilla1
- Joined: Wed Jun 01, 2016 5:55 pm
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Hydroponic tips and tricks
ITT we tell how to do hydroponics, best splice combinations, and things hidden from the wiki
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- 420weedscopes
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Re: Hydroponic tips and tricks
plant seeds and water them
also give them food
harvest the plants when they are ready
also give them food
harvest the plants when they are ready
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- D&B
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Re: Hydroponic tips and tricks
Wheat can give you production 1.calzilla1 wrote:ITT we tell how to do hydroponics, best splice combinations, and things hidden from the wiki
Tobacco seeds give you yield 10.
Any of the vegetables in the garden will have 50 potency.
Spoiler:
- Thundercoot
- Joined: Fri Oct 24, 2014 10:47 pm
- Byond Username: Erwgd
Re: Hydroponic tips and tricks
Best mutant plants are oats, parsnips, sweet potatoes and red beets
Good genes to splice from seed packs:
To heal plants, give them nutriment; the easiest way to do this is to compost other growns that contain nutriment, so grasses, fruits and vegetables are good for this.
Healing plants (no mutations needed):
Good genes to splice from seed packs:
- Tower cap - Potency 50
- Wheat - Production 1 (fast)
- Tobacco - Yield 10
- Harebell (1 in chapel) - Lifespan 100
- Tower Cap - Lifespan 80
- Lime, Orange - Endurance 50
To heal plants, give them nutriment; the easiest way to do this is to compost other growns that contain nutriment, so grasses, fruits and vegetables are good for this.
Healing plants (no mutations needed):
- Ambrosia vulgaris - bicaridine, kelotane, but also toxins. You can remove the toxin gene.
- Poppy - bicaridine
- Tomato - tomato juice heals burns
- Orange - orange juice heals suffocation
- Lime - lime juice heals toxins
- Tea leaf - dry in a drying rack, grind in to tea powder, mix it with water (5u water for 1u powder) to make tea, heals toxins
- Reishi (hack seed vendor, or let weeds take over) - Charcoal but also morphine
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
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- Location: Canada
Re: Hydroponic tips and tricks
The charge of potato batteries scales with potency (if you give them the electrical activity gene from glowcaps), so a 100 potency potato gives a 400k charge battery.
I also give them the electrical activity gene from glowcaps, as Ive heard they make it recharge as well.
I also give them the electrical activity gene from glowcaps, as Ive heard they make it recharge as well.
Last edited by TribeOfBeavers on Sun Sep 25, 2016 1:20 am, edited 1 time in total.
- Fiz Bump
- Joined: Thu Apr 23, 2015 10:00 pm
- Byond Username: Dennyb
Re: Hydroponic tips and tricks
Hack the vendor for glowshrooms at roundstart, and mutate pumpkins into blumpkins with left 4 zed.
Insert the chlorine gene from the blumpkin into the glowshroom mycelium and you now have a plant that grows mutagen.
Break free of the Chemistry shackles!
Also, glowshrooms and golden apples give fairly good early round research levels, while glowcaps give even better.
You can also take the liquid gold from ground up gold apples and use it as a reagent in the circuit printer, which is incredibly useful for R&D if mining has been lazy.
Insert the chlorine gene from the blumpkin into the glowshroom mycelium and you now have a plant that grows mutagen.
Break free of the Chemistry shackles!
Also, glowshrooms and golden apples give fairly good early round research levels, while glowcaps give even better.
You can also take the liquid gold from ground up gold apples and use it as a reagent in the circuit printer, which is incredibly useful for R&D if mining has been lazy.
I play Fiz Bump.
I am not a game admin. My reign of badminnery ended a few years ago.View me feedback here: >:^)
I am not a game admin. My reign of badminnery ended a few years ago.View me feedback here: >:^)
- XDTM
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Re: Hydroponic tips and tricks
Circuit imprinter uses solid gold, so the only reason you want liquid gold is for curing viruses.
Space tobacco has salbutamol for breathing with no air, useful for plant people.
Omega weed holds 420 reagents instead of 100.
For slippy non-banana plants you need to add the lube gene too to not be penalized.
The wiki page for botany is now updated with all the genes and reagent production for easy theorycrafting.
Space tobacco has salbutamol for breathing with no air, useful for plant people.
Omega weed holds 420 reagents instead of 100.
For slippy non-banana plants you need to add the lube gene too to not be penalized.
The wiki page for botany is now updated with all the genes and reagent production for easy theorycrafting.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- Fiz Bump
- Joined: Thu Apr 23, 2015 10:00 pm
- Byond Username: Dennyb
Re: Hydroponic tips and tricks
I know that either the circuit printer or the protolathe takes liquid gold, just don't remember which it is. And I know that the exosuit machine does not.XDTM wrote:Circuit imprinter uses solid gold, so the only reason you want liquid gold is for curing viruses.
I play Fiz Bump.
I am not a game admin. My reign of badminnery ended a few years ago.View me feedback here: >:^)
I am not a game admin. My reign of badminnery ended a few years ago.View me feedback here: >:^)
- XDTM
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Re: Hydroponic tips and tricks
You can pour it in both, it's just that neither can use it for anything.
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- Isane
- Joined: Fri Apr 18, 2014 10:40 pm
- Byond Username: Isane
Re: Hydroponic tips and tricks
As a botanist, you're more important than anyone else on the station. Steal the chem machine at round start, the two chemists and the rest of medbay don't need it. Break in and steal it again when someone takes it back.
At this point, you've likely ticked off a bunch of crew members. Ignore them asking for it back, they're beneath you. Attack anyone trying to get it back with spears, even if all they're doing to defend themselves is throw a bar of soap at you.
Security might get involved now, so make sure you ignore them asking you to return the chem machine. Attack them when they finally come into hydroponics.
If you can't have the chem machine, no one can. Steal it from the crew member trying to get it back to chemistry, then push it out the escape airlock. You'll likely fall into crit from running into space and people trying to stop you from spearing them, and the sec officer will brig you for a couple minutes.
This is only minor setback. Have a friend let you get guns and armor from the armory, pass some to your fellow botanist, then hunt down and lethally laser the crew members who considered the whole thing over with a long time ago.
Of course, you could just get a chem machine board from science or tech storage, but then how else will you be able to escalate straight to murdering people?
At this point, you've likely ticked off a bunch of crew members. Ignore them asking for it back, they're beneath you. Attack anyone trying to get it back with spears, even if all they're doing to defend themselves is throw a bar of soap at you.
Security might get involved now, so make sure you ignore them asking you to return the chem machine. Attack them when they finally come into hydroponics.
If you can't have the chem machine, no one can. Steal it from the crew member trying to get it back to chemistry, then push it out the escape airlock. You'll likely fall into crit from running into space and people trying to stop you from spearing them, and the sec officer will brig you for a couple minutes.
This is only minor setback. Have a friend let you get guns and armor from the armory, pass some to your fellow botanist, then hunt down and lethally laser the crew members who considered the whole thing over with a long time ago.
Of course, you could just get a chem machine board from science or tech storage, but then how else will you be able to escalate straight to murdering people?
- calzilla1
- Joined: Wed Jun 01, 2016 5:55 pm
- Byond Username: Calzilla1
Re: Hydroponic tips and tricks
Just tested this and this is falseTribeOfBeavers wrote:The charge of potato batteries scales with potency, so a 100 potency potato gives a 400k charge battery.
Life is too short for anything meaningful and too long for anything memeingful
Super Aggro Crag wrote: The best shitpost youll ever be responsible for will be your obituary.
Quality debate brought to you by ColonicAcid wrote:imagine having this little empathy
do you have autism bud? does your brain not see these people as humans? are they just a faceless statistic to you?
-
- Joined: Wed Jun 10, 2015 9:43 am
- Byond Username: OneSevenOne
Re: Hydroponic tips and tricks
Ambrosia Gaia is your best friend.
You get it from mutating Ambrosia in to Ambrosia Deus and mutating it again in to Ambrosia Gaia.
If you use a branch of Ambrosia Gaia on any of your trays that is both plant free and weed free then it will turn it in to a golden patch.
This keeps you from ever having to water the plant, feed the plant any nutrients, and keeps the plant safe from weeds.
---
Kudzu actually has a lot of beneficial uses that no one ever bothers with.
Such as
-Covering up space tiles with vine floors, great for fixing breaches.
-Generating light to keep the entire station lit during a power outage.
-Absorbing plasma out of the air to stop traitors from ruining everything with a plasma fire.
Chances are you'll get lynched on the spot no matter what.
You get it from mutating Ambrosia in to Ambrosia Deus and mutating it again in to Ambrosia Gaia.
If you use a branch of Ambrosia Gaia on any of your trays that is both plant free and weed free then it will turn it in to a golden patch.
This keeps you from ever having to water the plant, feed the plant any nutrients, and keeps the plant safe from weeds.
---
Kudzu actually has a lot of beneficial uses that no one ever bothers with.
Such as
-Covering up space tiles with vine floors, great for fixing breaches.
-Generating light to keep the entire station lit during a power outage.
-Absorbing plasma out of the air to stop traitors from ruining everything with a plasma fire.
Chances are you'll get lynched on the spot no matter what.
- TribeOfBeavers
- In-Game Game Master
- Joined: Wed Jun 15, 2016 6:54 pm
- Byond Username: TribeOfBeavers
- Location: Canada
Re: Hydroponic tips and tricks
calzilla1 wrote:Just tested this and this is falseTribeOfBeavers wrote:The charge of potato batteries scales with potency, so a 100 potency potato gives a 400k charge battery.
I do it every time I play botany. You need to add the electrical activity gene. Ive never tried to do it without, although I figured it was possible.
- MimicFaux
- Joined: Sun Apr 10, 2016 10:49 pm
- Byond Username: MimicFaux
- Location: Spaced by Mass Driver
Re: Hydroponic tips and tricks
You can set up an irrigation system by using wire cutters on adjacent hydroponic trays.
A replica pod will clone people inside it into podpeople, which have a few benefits.
- Passive healing in the light (and getting hurt in the dark), keep a high potency glowshroom in your pocket as a flashlight/ medkit.
- plant faction. Monster tomatoes and kudzu will not harm you.
- nutriment/vitamin from water.
You'll need someone to harvest you however, so bring a friend.
A replica pod will clone people inside it into podpeople, which have a few benefits.
- Passive healing in the light (and getting hurt in the dark), keep a high potency glowshroom in your pocket as a flashlight/ medkit.
- plant faction. Monster tomatoes and kudzu will not harm you.
- nutriment/vitamin from water.
You'll need someone to harvest you however, so bring a friend.
Last edited by MimicFaux on Mon Sep 26, 2016 4:34 pm, edited 1 time in total.
- Thundercoot
- Joined: Fri Oct 24, 2014 10:47 pm
- Byond Username: Erwgd
Re: Hydroponic tips and tricks
Replica pods will always produce a podperson, regardless of potency. It's been like that since December 2014.MimicFaux wrote:A low potency replica pod will turn people inside it into podpeople
If you harvest a replica pod without blood, the number of seeds you get depends partly on the yield. Increase the yield to 10 and you'll be able to consistently harvest multiple seeds, which is always good for cloning more people.
- MimicFaux
- Joined: Sun Apr 10, 2016 10:49 pm
- Byond Username: MimicFaux
- Location: Spaced by Mass Driver
Re: Hydroponic tips and tricks
Oops! Updated now.
Using a hatchet on a carrot will net you a delicious shiv. Great for cutting things up. Less so for shanking that assiantant that broke in for your weed.
Using a hatchet on a carrot will net you a delicious shiv. Great for cutting things up. Less so for shanking that assiantant that broke in for your weed.
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