[Poll] cult changes for lowpop
Posted: Mon Aug 18, 2014 11:20 pm
https://github.com/NTStation/NTstation13/pull/958
This enables cult for 15+ player games. 15-19 readied players will result in 3 starting cultists.
The conversion rune also only requires 2 cultists now. I think that this is enough to force coorperation between cultists and at the same time does not force you to rely on sacrificing and soulstoning.
Any ideas or suggestions that should be included or changed?
This enables cult for 15+ player games. 15-19 readied players will result in 3 starting cultists.
The conversion rune also only requires 2 cultists now. I think that this is enough to force coorperation between cultists and at the same time does not force you to rely on sacrificing and soulstoning.
Any ideas or suggestions that should be included or changed?