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The only problem I have with this idea is that while it's interesting and could be fun, the way map rotation seems to work it would probably be quite a few rounds before it switches to a traditional station and people could get burnt out easilySocially segregated station
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
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- Location: Canada
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: Socially segregated station
Yes for unethical social experiment station.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
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- Location: UK
Re: Socially segregated station
Nothing stopping admins from forcing this map for a few rounds longer etc.Qbopper wrote:The only problem I have with this idea is that while it's interesting and could be fun, the way map rotation seems to work it would probably be quite a few rounds before it switches to a traditional station and people could get burnt out easily
Really interested in this map idea, could create some really fresh meta and decent gameplay. Nice!
Whatever
Spoiler:
- 1g88a
- Joined: Mon Oct 26, 2015 6:19 pm
- Byond Username: Ig88A
Re: Socially segregated station
The mime works in hightown and the clown is kept in lowtown.
DEAD: ADMIN(Hornygranny) says, "you play in my universe, normie"
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- Joined: Tue May 12, 2015 12:57 pm
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Re: Socially segregated station
I thought this map would be shit but now I'm suddenly 100% behind it.1g88a wrote:The mime works in hightown and the clown is kept in lowtown.
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
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- Github Username: Qbopper
- Location: Canada
Re: Socially segregated station
Yeah honestly I'm warming up to the idea a lot but due to the nature of it I would seriously hope it only gets played when admins are on, not even because of burnout but because of how easily it'll lead to people being shitspeoplearestrange wrote:Nothing stopping admins from forcing this map for a few rounds longer etc.Qbopper wrote:The only problem I have with this idea is that while it's interesting and could be fun, the way map rotation seems to work it would probably be quite a few rounds before it switches to a traditional station and people could get burnt out easily
Really interested in this map idea, could create some really fresh meta and decent gameplay. Nice!
I'd love to see this though - hell, if no one else is doing it right now I might even try throwing something together
Imagine being on the poor side and having to scrounge for something like a multitool or gloves - hell, give the AI a lawset specific to the map, so like, people in the hightown take priority for the AI, etc
lots of places this could go
Limey wrote:its too late.
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- Joined: Mon Jan 25, 2016 2:03 am
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Re: Socially segregated station
Mind if I try to make my own version?
NSFW:
Spoiler:
NSFW:
- DrPillzRedux
- Rarely plays
- Joined: Sun Jun 29, 2014 9:45 am
- Byond Username: DrPillzRedux
Re: Socially segregated station
Go for it. I stopped playing quite a bit ago.
thot_slayer wrote:don't be a degenerate online if you don't want people to treat you like a degenerate morty
bandit wrote:what is this
a correct post by pillz
- CocaneStyle
- Joined: Fri Apr 25, 2014 4:34 am
- Byond Username: CocaneStyle
Re: Socially segregated station
Seems like an interesting idea, I have a suggestion on the station shape though.
I think an hourglass shape with security in the center would naturally funnel player interaction in a more natural way then a wide Rwall boarder with some gaps in it.
I think an hourglass shape with security in the center would naturally funnel player interaction in a more natural way then a wide Rwall boarder with some gaps in it.
- Armhulen
- Global Moderator
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- Github Username: bazelart
- Location: The Grand Tournament
Re: Socially segregated station
this.CocaneStyle wrote:Seems like an interesting idea, I have a suggestion on the station shape though.
I think an hourglass shape with security in the center would naturally funnel player interaction in a more natural way then a wide Rwall boarder with some gaps in it.
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- Joined: Fri Apr 18, 2014 2:24 pm
- Byond Username: Jacough
Re: Socially segregated station
I for one like the idea because we can take people infected with diseases and quarantine them to the low class section and make it even shittier by turning it into a shithole where disease runs rampant along with crime and poverty.
- Armhulen
- Global Moderator
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- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Socially segregated station
I love the idea of the Virologist being a plague doctor.Jacough wrote:I for one like the idea because we can take people infected with diseases and quarantine them to the low class section and make it even shittier by turning it into a shithole where disease runs rampant along with crime and poverty.
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- Joined: Thu May 15, 2014 4:30 am
- Byond Username: Allura
Re: Socially segregated station
Um i just read this thread and i want to clarify that the only reason i told steelpoint that his idea was shit is because i felt he had the potential to make a great normal station. Wasting time on a gimmick station when you could be making something actually awesome is dumb
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: Socially segregated station
Thing is, we already have a couple of good normal stations. It's unlikely that another will be made that's somehow much better than both of them.allura wrote:Um i just read this thread and i want to clarify that the only reason i told steelpoint that his idea was shit is because i felt he had the potential to make a great normal station. Wasting time on a gimmick station when you could be making something actually awesome is dumb
So with that in mind, why not base a map on a gimmick so it might actually get used?
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