Remove Cult Recall
- Ayy Lemoh
- Joined: Mon Jun 05, 2017 5:58 pm
- Byond Username: Jerry Derpington
Remove Cult Recall
Anyone who actually plays a blood cult round knows that they can easily win already especially since they can already teleport around. Even a single cultist, who isn't completely new, can win a game by just using a rune to summon a ghost.
They clearly don't need the ability to summon all cultists at once since it's really only used for the summoning rune and nothing else. Maybe if a cult leader wants to fuck over his team then he'll do it at a different situation however those are usually new players or people who really hate dying.
They clearly don't need the ability to summon all cultists at once since it's really only used for the summoning rune and nothing else. Maybe if a cult leader wants to fuck over his team then he'll do it at a different situation however those are usually new players or people who really hate dying.
- wesoda25
- Joined: Thu Aug 10, 2017 9:32 pm
- Byond Username: Wesoda25
Re: Remove Cult Recall
I think a PR is underway to make it so that you can’t instant summon in a summon area.
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- Joined: Sun Nov 05, 2017 7:41 pm
- Byond Username: Astatineguy12
Re: Remove Cult Recall
You're supposed to use it if everyone gets captured at once
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Remove Cult Recall
No, it was specifically added to solve the problem of disorganized cults not being able to get 9 people to stand on a rune.somerandomguy wrote:You're supposed to use it if everyone gets captured at once
Which honestly if they cant do they dont deserve to win. It is a lazy spell, added by Robustin to solve a problem that didnt need to be solved.
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: Remove Cult Recall
Maybe the real question is, why force 9 people to be together if you have to force them to do it? It's not interesting to stand around a circle and it's even less interesting to be forced to do so. IOW, if you remove recall, remove the 9-needed requirement for summoning Nar-Nar.
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- Mickyan
- Github User
- Joined: Tue Oct 14, 2014 11:59 pm
- Byond Username: Mickyan
- Github Username: Mickyan
Re: Remove Cult Recall
It's important because it requires cultists to defend the rune as a group instead of having one person wall themselves in with a rcdMisterPerson wrote:Maybe the real question is, why force 9 people to be together if you have to force them to do it? It's not interesting to stand around a circle and it's even less interesting to be forced to do so. IOW, if you remove recall, remove the 9-needed requirement for summoning Nar-Nar.
If standing on a rune sounds like it's just tedious, doing so while being actively under attack is nearly impossible and cult rounds have been won and lost depending on how prepared the cult was to defend the summoning site
You can't just delay the attackers, you have to REPEL them and it's a great climactic ending to the mode especially if the two teams are somewhat evenly matched
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: Remove Cult Recall
It can still be like 4 or 5, that's usually not too hard to accomplish assuming the cultists are reasonable. Alternatively introduce a price to teleporting, such as serious damage, long stun times, or what have you. It really depends on what the actual problem is.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
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- Github User
- Joined: Tue Jan 23, 2018 11:27 pm
- Byond Username: Subject217
- Github Username: subject217
Re: Remove Cult Recall
Robustin made it a while ago and it staled. I meant to steal it. Looking at the merge conflicts with it right now, but it's a bit of a pain in the butt.wesoda25 wrote:I think a PR is underway to make it so that you can’t instant summon in a summon area.
Oh, Pickles gave it a shot recently but he gave up. I'm gonna get it working now and PR it, standby.
thankfully former admin
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
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