Search found 3683 matches
- Mon Jan 19, 2015 10:41 am
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 34171
Re: Imaginary 1000 player station
Meanwhile, the RD uploaded You Are The Only Human to the AI, and it's deathborgs roam the halls as the roboticists are forced to pump out more for the victims.
- Mon Jan 19, 2015 10:40 am
- Forum: General Chat
- Topic: [OLD POLL]Config Poll: Enforce Human Authority
- Replies: 81
- Views: 18910
Re: [POLL]Config Poll: Enforce Human Authority
The big problem with lizard heads is that they sign up as captain/spawn as captain and immediately rush the upload to human all the lizards. And don't bother to Arr Pee beyond "Master race lizards :^)"
- Sat Jan 17, 2015 11:21 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 442158
Re: Memorable Quotes
← From Miss Tits (Mime):
*wink¨*
*wink¨*
- Mon Jan 05, 2015 4:14 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11807
Re: My first experiences as a HoS. AKA why being HoS sucks.
And if you have the time, and I cannot state this enough, get a 10u synaptazine, 5u antitoxin, 10u hyperzine 10u DD 10u coffee chem implant. One for yourself, one for the captain, one for each sec officer who wants to be unstunnable, uncryostingable, and able to leap back up and taser that ebow fuck...
- Mon Jan 05, 2015 3:20 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 538357
Re: Simple Questions Thread
No, the shuttle consoles, peoplearestrange.
- Thu Jan 01, 2015 9:38 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19786
- Thu Jan 01, 2015 8:57 pm
- Forum: Spriting and Mapping
- Topic: [Poll] Efficiency Station III permanence on Badger
- Replies: 34
- Views: 7345
Re: [Poll] Efficiency Station III permanence on Badger
Also the poll was at 11:15, then allura went on badger and told everyone about the poll, and it was 16:16 within about five minutes.
- Mon Dec 29, 2014 11:37 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12687
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
That's the most effort I've seen put into filler code.
Also holy shit this is real burn it.
Also holy shit this is real burn it.
- Mon Dec 29, 2014 11:32 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12687
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
Also, lizards were allowed in on the sole premise of "No more fucking aliens", so if by some miracle this isn't a joke, lizards will have to be reverted. Lizards haven't even filled their cover role that was used to get them in either, since they're less second-class citizens and more like...
- Mon Dec 29, 2014 11:28 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12687
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
Look at the actual code, it's clearly a joke PR. + if(prob(50)) + message = pick( + "GOD, PLEASE", + "NO, GOD", + "AGGGGGGGH", + )+" " + message += pick( + "KILL ME", + "END MY SUFFERING", + "I CAN'T DO THIS ANYMORE", + )
- Sat Dec 27, 2014 4:48 pm
- Forum: Coding Feedback
- Topic: The new hunger system
- Replies: 71
- Views: 15506
Re: The new hunger system
But eating soley from vending machines isn't meant to be " a viable option". That was the whole point of this change. Just grab pun-pun and hop the desk.
- Sat Dec 27, 2014 4:44 pm
- Forum: Ideas
- Topic: Reduce the ease in making a phazon
- Replies: 39
- Views: 8977
Re: Reduce the ease in making a phazon
Yeah, Phazons should require the stuff from any anomaly core to make
- Sat Dec 27, 2014 4:41 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 913398
Re: Screenshots General
Goon is fun in a sort of "Holy fucking shit what is happening!?!?" way, which is why I play it when extended rounds on badger get too much.
Laggy and ugly though.
Laggy and ugly though.
- Sat Dec 27, 2014 3:36 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 28111
Re: [poll] efficiency station 3 on badger
I find there aren't enough doors and stuff on this map.
Like, there's only one way into escape, and the chapel next door feels closed off and isolated. Maybe do a glass wall and a door? Same with the library. Huge wall all the way down, prevents library from being a through route
Like, there's only one way into escape, and the chapel next door feels closed off and isolated. Maybe do a glass wall and a door? Same with the library. Huge wall all the way down, prevents library from being a through route
- Thu Dec 25, 2014 10:39 pm
- Forum: Ideas
- Topic: Bring our administration & coderbase into line with policy
- Replies: 1
- Views: 721
Bring our administration & coderbase into line with policy
Step 1) Go to admins.txt
Step 2) CTRL-F "Hornygranny"
Step 3) Replace with "[Holy/Heavenly/Hellish/Hard-ass/High/Hyper/Hotel/Hippo]granny"
Step 4) Your administration/codebase is now in line with policy.
Help it's late here
Step 2) CTRL-F "Hornygranny"
Step 3) Replace with "[Holy/Heavenly/Hellish/Hard-ass/High/Hyper/Hotel/Hippo]granny"
Step 4) Your administration/codebase is now in line with policy.
Help it's late here
- Sat Dec 06, 2014 8:31 pm
- Forum: Resolved Requests
- Topic: Luck-Shitsec
- Replies: 4
- Views: 1870
Re: Luck-Shitsec
You neglected to mention here ( I was in this round ) That you had been coloring every damn floor in the station. There was a solid carpet of multicolor crayon runes all the way from medbay foyer to mining, despite being told to stop repeatedly, and on one occasion shot by me ( The detective ), drag...
- Mon Apr 28, 2014 7:14 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37595
Re: Bluespace
Bluespace is real cool. One of my favorite admins (And quite often the only one I see around)
- Sat Apr 26, 2014 9:54 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 951793
Re: Minor Suggestions
That is a shifty awful stupid badbadbad idea psy. Just nonono.
Just because you get your jollies from bucklecuffing prisoners in interrogation and leaving them there doesnt mean that playershoulf be forced to spend forever in a small room with nothing to do.
Just because you get your jollies from bucklecuffing prisoners in interrogation and leaving them there doesnt mean that playershoulf be forced to spend forever in a small room with nothing to do.
- Tue Apr 22, 2014 10:02 pm
- Forum: Resolved Requests
- Topic: Ban Request - Gunner Mull/Smallbubba
- Replies: 4
- Views: 1992
Re: Ban Request - Gunner Mull/Smallbubba
Borg here. He was pushing you around at which point you instantly issued death threats, firing your L6 SAW at random when the HOP threw a teargas grenade at you. Shortly after, he picked up the janitors gun and took a shot or two at you, at which point you beat / shot him to -90 hp, and would have k...
- Sun Apr 20, 2014 10:08 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 847477
Re: Stories of rage, tears and regret
And you didn't even claim to be taking them to mining?
- Sun Apr 20, 2014 9:50 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 913398
Re: Screenshots General
Spacing horseheader wizards is my personal hobby.KingLouisXIV wrote:I decided to log in late at night. Unfortunately, I get this...
http://puu.sh/8c30f
After some shenanigans later, my round turns into this.
http://puu.sh/8c6Rh
And then this.
http://puu.sh/8cayC
- Sun Apr 20, 2014 9:07 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058208
Re: ITT: We make shitty suggestions and come up with poor id
Make "gud" an item, and the more gud you have in your inventory the less stun time you take and the faster you move.
gud can be extracted from assistants in the gibber - they produce 1 gud for each nonsuicided assistant gibbed.
gud can be extracted from assistants in the gibber - they produce 1 gud for each nonsuicided assistant gibbed.
- Sun Apr 20, 2014 8:58 am
- Forum: Off Topic
- Topic: Have I got news for you
- Replies: 13
- Views: 4408
Re: Have I got news for you
Beep boop law 1 emotions cause harm.
- Sun Apr 20, 2014 8:44 am
- Forum: Off Topic
- Topic: This is where we HONK
- Replies: 68
- Views: 49595
Re: This is where we HONK
knoooooooooooooooooooooooooooH
- Sat Apr 19, 2014 7:18 pm
- Forum: NTStation Coding
- Topic: Coding question: Exploding
- Replies: 2
- Views: 4216
Coding question: Exploding
Looking for some advice here: How exactly would I go about making a mob explode. Not just gib, but actually cause a explosion at its own location. If this is an easy question, I apologise, as I'm fairly new to the SS13 code.
- Sat Apr 19, 2014 7:11 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 272152
Re: Sprite Requests
I need someone to code a DANGER: CLOWNS AHEAD sign, like the XENOS sign in mining.
- Sat Apr 19, 2014 3:10 pm
- Forum: Archived/Deleted
- Topic: Bluespace
- Replies: 13
- Views: 4304
Re: Bluespace
Bluespace is real cool. One of my favorite admins (And quite often the only one I see around)
- Sat Apr 19, 2014 8:54 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 847477
Re: Stories of rage, tears and regret
I was an assistant in a cult round ages ago. I spent the whole round running about taking photos of sec beating prisoners or whatever and sending them to the AI.
It turned out it was onehumaned to the Captain.
It turned out it was onehumaned to the Captain.
- Sat Apr 19, 2014 8:52 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1058208
Re: ITT: We make shitty suggestions and come up with poor id
Add grenade launchers. Make them by adding a grenade and some metal rods to a syringe gun. One use, leaves a syringe gun behind.
- Fri Apr 18, 2014 9:24 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 913398
- Fri Apr 18, 2014 8:57 pm
- Forum: NTStation Ideas
- Topic: Singularity and the Gravity generator
- Replies: 4
- Views: 2061
Re: Singularity and the Gravity generator
I guess so. Perhaps make it work like NarNars and pick a random person to follow if there are no beacons. Thereby crew trying to work out who it is and making them stick on a suit and dance around the singulo like a monkey to prevent the shuttle from being nommed?
- Fri Apr 18, 2014 7:13 pm
- Forum: NTStation Ideas
- Topic: Singularity and the Gravity generator
- Replies: 4
- Views: 2061
Singularity and the Gravity generator
This suggestion is somewhat minor, but it would be cool if the singularity treated the gravity gen like a weaker singularity beacon until it was destroyed, ensuring gravity goes down to something other than power in the event of containment failure. This is extra-useful due to the fact that now ever...
- Fri Apr 18, 2014 5:19 pm
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 212034
Re: Site ideas
New title banner. Gives a more professional look.
Make it have the Ian with a captain hat somewhere on it because that sprite is so cute.
Make it have the Ian with a captain hat somewhere on it because that sprite is so cute.