Search found 1151 matches
- Mon Sep 29, 2014 8:36 am
- Forum: Coding Feedback
- Topic: Tackling the security problem.
- Replies: 227
- Views: 56711
Re: Tackling the security problem.
Wasn't it Dhool's grand vision to link NTSL to everything and go completely insane with power? I wish that would happen.
- Mon Sep 29, 2014 8:32 am
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 33232
Re: Traitor Items
Job-specific traitor items Y'know, that idea's been around for years now. It keeps getting shut down for making the traitors too obvious, although giving them to everyone would work too A tracker that you can put in to someone via pen so that you can track where they are at all times. This would al...
- Mon Sep 29, 2014 8:30 am
- Forum: Ideas
- Topic: Placing Arm for Borgs
- Replies: 12
- Views: 2269
Re: Placing Arm for Borgs
Actually, Violins could use a buff...Saegrimr wrote:The joke here being service borgs have a built in 10 brute stealth weapon.deathhoof wrote:Service arm: picks up anything that do no damage as a weapon (cigars, paper, stethoscope, slime cores etc)
The Violin. Ironically silent when used to attack.
- Mon Sep 29, 2014 8:28 am
- Forum: General Chat
- Topic: Virus Calculator
- Replies: 6
- Views: 2019
Re: Virus Calculator
That would be really easy to make actually, I might get off my ass and whip something up in java, although I imagine most people would prefer it as a webapp but PHP a shit.
- Mon Sep 29, 2014 1:45 am
- Forum: Closed Policy Discussion
- Topic: Powergaming, security, and you
- Replies: 163
- Views: 34573
Re: Powergaming, security, and you
Malkevin wrote:Truth
- Mon Sep 29, 2014 1:36 am
- Forum: Video Games
- Topic: doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS
- Replies: 374
- Views: 108334
Re: doter 2
Oh look EA are making a MOBA too, at least they can't fuck it up any harder than blizzard did.
- Mon Sep 29, 2014 1:33 am
- Forum: Ideas
- Topic: Placing Arm for Borgs
- Replies: 12
- Views: 2269
Re: Placing Arm for Borgs
This makes borgs too autonomous and way too powerful, they could just up and steal all the uploads when their subverted and no one would be suspicious of the cyborg dragging circuit boards around. Cyborgs are supposed to lose out on versatility in exchange for excelling at their more limited functio...
- Mon Sep 29, 2014 1:27 am
- Forum: Coding Feedback
- Topic: Hivemind Chat Changes
- Replies: 54
- Views: 17606
Re: Removing default Hivemind from Lings is another awful ch
Can we just roll it back to oldling after it first got the new skill unlock thingy and then add all the good stuff like armblades from newling, AND THEN work on it from there, because at least there would be a strong antag that could reliably not be boring as piss.
- Sun Sep 28, 2014 2:34 pm
- Forum: Off Topic
- Topic: Pizza wars
- Replies: 88
- Views: 24006
Re: Swap maps for a celebration on October 1st
WAIT JUST A FUCKING SECOND [youtube]0rErvPnd-2E[/youtube] LET ME TELL YOU ABOUT PINEAPPLE ON PIZZA Do not talk shit about pineapple, it is a proud Australian tradition to take credit for putting pineapples and pizzas together, and I will not stand for such slander against a great stolen tradition th...
- Sun Sep 28, 2014 2:19 pm
- Forum: Video Games
- Topic: Star Trek online: We come in peace, shoot to kill
- Replies: 12
- Views: 4117
Re: Star Trek online: We come in peace, shoot to kill
10/10 won't even load been staring at a black screen for an hour
- Sun Sep 28, 2014 2:15 pm
- Forum: Video Games
- Topic: doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS
- Replies: 374
- Views: 108334
Re: doter 2
> dezzmont is back Well that explains why the page was so fucking long But yeah I didn't read any of that shit, new patch is pretty good after they toned down the gold change, tinker is just as scummy as ever and dota isn't bleeding players to LoL it was just a really disappointing international final
- Sun Sep 28, 2014 2:02 pm
- Forum: Ideas
- Topic: Renaming clone damage description
- Replies: 10
- Views: 2569
Re: Renaming clone damage description
I like the cut of your jibpaprika wrote:Genetic damage?
- Sun Sep 28, 2014 2:00 pm
- Forum: Ideas
- Topic: Hard Light Hologram
- Replies: 20
- Views: 5936
Re: Hard Light Hologram
Take a cue from voyager, they are locked to certain areas due to lack of projectors for them but can freely travel between them because they aren't actually physical. So no maint wandering robots, just bar/medical/science perhaps?
- Sun Sep 28, 2014 1:57 pm
- Forum: Ideas
- Topic: Sound Ideas
- Replies: 59
- Views: 13381
Re: Sound Ideas
Scott wrote:But hearing disposals can be useful, the disposal sound in the track can be confusing.
- Sun Sep 28, 2014 1:55 pm
- Forum: Ideas
- Topic: Advanced Cybernetics
- Replies: 6
- Views: 1837
Re: Advanced Cybernetics
Aside from the ID one, which is a terrivle idea, if you make it so you can pull out implants like this with a screwdriver and I'm all for it
And by pull out I mean tear out violently
And by pull out I mean tear out violently
- Sun Sep 28, 2014 1:46 pm
- Forum: Closed Policy Discussion
- Topic: Tackling the security problem: policy edition
- Replies: 59
- Views: 14258
Re: Tackling the security problem: policy edition
CDB DEFENCE FORCE ACTIVATE CDB followed Space Law to the letter and was reviled for it, CDB was also not usually awful to play with when not sec, Space Law is objectively shit and people should sop treating it as gospel (all 2 of you that do this, stop) Anon, you know exactly why we hold sec to a hi...
- Sun Sep 28, 2014 1:36 pm
- Forum: Closed Policy Discussion
- Topic: Public Logs
- Replies: 77
- Views: 17503
Re: Public Logs
Anon3 you've been out of the scene so much you are pretty much irrelevant. Love Do they pay you to shitpost against people that don't play the game? On topic, it would be a lot of work for little game, a lot of people have access to the logs and its just asking for more potential drama to unfold, e...
- Sun Sep 28, 2014 1:28 pm
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 45000
Re: [POLL] Murderbone as antag
To be fair, if you managed to force a restart its worth like 20 greentexts, it's so satisfying to watch people freak out in OOC and force the current round to end at every else's expense because you managed to trick the better part of 20 people into a tcomms sat laser corridor, for an example. I ded...
- Sat Sep 27, 2014 8:22 am
- Forum: Ideas
- Topic: Renaming clone damage description
- Replies: 10
- Views: 2569
Re: Renaming clone damage description
Call it DNA Damage (lol DNA loss), then you can just go like
Ryetalyn: Removes genetic deformities
Rezadone: Fixes DNA damge
Ryetalyn: Removes genetic deformities
Rezadone: Fixes DNA damge
- Sat Sep 27, 2014 8:10 am
- Forum: Coding Feedback
- Topic: Lizard race sprite update (ears)
- Replies: 12
- Views: 3498
Re: Lizard race sprite update (ears)
Their silly, make them something optional pls.
- Sat Sep 27, 2014 8:09 am
- Forum: Ideas
- Topic: Jumpsuits or workplace attire? (poll)
- Replies: 11
- Views: 2485
Re: Jumpsuits or workplace attire? (poll)
I voted jumpsuits because its spacier
ITS SPACIER DAMN IT
ITS SPACIER DAMN IT
- Sat Sep 27, 2014 8:08 am
- Forum: Closed Policy Discussion
- Topic: Powergaming, security, and you
- Replies: 163
- Views: 34573
Re: Powergaming, security, and you
HoP should never play security unless he becomes the owl because there are no other lawbringers around.
Worth noting the playing Captain lets you get away with things you would never believe if they are reliably justified.
Worth noting the playing Captain lets you get away with things you would never believe if they are reliably justified.
- Sat Sep 27, 2014 7:56 am
- Forum: Closed Policy Discussion
- Topic: [POLL] Murderbone as antag
- Replies: 170
- Views: 45000
Re: [POLL] Murderbone as antag
Can you people wait more than a fucking day before you call the poll results, it runs until the second of October so stop trying to use it before then. Much like EVE Online, its your own fault for being a victim in this game, and if you aren't ready to get your ass killed stupidly by an asshole trai...
- Sat Sep 27, 2014 5:37 am
- Forum: General Chat
- Topic: Why do you play in this community?
- Replies: 67
- Views: 20272
Re: Why do you play in this community?
In total I think I have the highest postcount over all 3 forums.
- Sat Sep 27, 2014 5:24 am
- Forum: Video Games
- Topic: doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS
- Replies: 374
- Views: 108334
Re: doter 2
> gaben
Icefrog silly
Also add me and lets play some doto, steams Stunt Mobile
Icefrog silly
Also add me and lets play some doto, steams Stunt Mobile
- Thu Sep 25, 2014 9:30 am
- Forum: Ideas
- Topic: Reduce crit time
- Replies: 42
- Views: 9655
Re: Reduce crit time
Theres like, 5 servers running baycode, go and play them, you don't need bad ports med hereCipher3 wrote:Psyentific wrote:QuartzCrystal wrote:bandit wrote:I'd prefer having Baymed, but this is an OK stopgap. Didn't crit time used to be shorter anyway?
- Thu Sep 25, 2014 9:28 am
- Forum: Ideas
- Topic: Chaotic license
- Replies: 17
- Views: 3421
Re: Chaotic license
We will call it, the tensioner
- Thu Sep 25, 2014 9:24 am
- Forum: Video Games
- Topic: doter 2 WHILST MVP DID NOT WIN THE MAJOR THEY WON OUR HEARTS
- Replies: 374
- Views: 108334
Re: doter 2
ARE YOU READY FOR THE SLAMEDOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOME?????????
GOTTA GET THE PL SLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMSSSSSSSSSSS
Also new meta is Phoenix aghs with Enigma aghs. black hole sun.
GOTTA GET THE PL SLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMSSSSSSSSSSS
Also new meta is Phoenix aghs with Enigma aghs. black hole sun.
- Thu Sep 25, 2014 9:21 am
- Forum: General Chat
- Topic: Why do you play in this community?
- Replies: 67
- Views: 20272
Re: Why do you play in this community?
> actually playing the game But really its because the community isn't a bunch of elitists that got kicked out of a freeform roleplay board or braindead idiots that randomly kill eachother and start massive drama with admin favoritism. Also because its the only one that lets me actually fuck around ...
- Thu Sep 18, 2014 1:24 am
- Forum: Ideas
- Topic: Familiarity System
- Replies: 33
- Views: 7407
Re: Familiarity System
This is convulated just to baindaid-fix a problem that should be solved with the traitor item itself. I say make a new traitor item that you wear as an exosuit, that allows you completely disquise your skin, hair colour, uniform and hat. Cloaking Device that auto disquises you? It's not a problem w...
- Thu Sep 18, 2014 1:19 am
- Forum: Video Games
- Topic: Nanotrasen Inc Needs You! (EVE online)
- Replies: 401
- Views: 105337
Re: Nanotrasen Inc Needs You! (EVE online)
I think I may come back to EVE if people are actually playing it, although it hasn't been 6 months since I quit the last time
Also I can point and may be located in a WH somewhere, not sure
Also I can point and may be located in a WH somewhere, not sure
- Thu Sep 18, 2014 12:57 am
- Forum: Video Games
- Topic: Bloodbowl
- Replies: 142
- Views: 32793
Re: Bloodbowl
Last timr I played I got really ass blasted when my all star human team got massacared, learnt the value of an ogre team that doesn't ever get the ball and just smashes skulls in
- Thu Sep 18, 2014 12:50 am
- Forum: General Chat
- Topic: Asimov is Borked
- Replies: 94
- Views: 20952
Re: Asimov is Borked
Most of the AI policy is clarification and how to react to situations within the laws, there's very little actual meta rules about it, like 5 lines
- Thu Sep 18, 2014 12:46 am
- Forum: Off Topic
- Topic: Warning, do not use www.ss13.eu
- Replies: 9
- Views: 2002
Re: Warning, do not use www.ss13.eu
The name has canadian pharmacy in it, false positives up the ass because of it
Do you think when this forum dies it will become a bohemia milsim community? Were 2/2 at this point
Do you think when this forum dies it will become a bohemia milsim community? Were 2/2 at this point
- Tue Sep 16, 2014 1:41 am
- Forum: General Chat
- Topic: Asimov is Borked
- Replies: 94
- Views: 20952
Re: Asimov is Borked
Obviously the AI should have releeased the plasma in accordance to law 0
Admins ban pls
Admins ban pls
- Tue Sep 16, 2014 1:35 am
- Forum: General Chat
- Topic: I hope you guys didn't forget about this
- Replies: 18
- Views: 6822
Re: I hope you guys didn't forget about this
Ahahahahahaha not this shit again
Pls no it hurts
Pls no it hurts
- Sun Sep 07, 2014 10:58 am
- Forum: Video Games
- Topic: Salem: The Time Management Grind Autism MMO, Under New Devs
- Replies: 25
- Views: 7040
Re: Salem: The Time Management Grind Autism MMO, Under New D
I logged on, all of my shit was missing, walked into my house and a guy beat me to death.
10/10 its alright I guess - IGN
You should play this game - Kotaku
10/10 its alright I guess - IGN
You should play this game - Kotaku
- Sun Sep 07, 2014 12:13 am
- Forum: Video Games
- Topic: Pathologic
- Replies: 4
- Views: 1690
Re: Pathologic
Awesome concept art is too big for the forum.
http://pathologic-game.com/images/press ... p_l_en.jpg
http://pathologic-game.com/images/press ... plague.jpg
http://pathologic-game.com/images/press ... _lo_en.jpg
http://pathologic-game.com/images/press ... p_l_en.jpg
http://pathologic-game.com/images/press ... plague.jpg
http://pathologic-game.com/images/press ... _lo_en.jpg
- Sun Sep 07, 2014 12:08 am
- Forum: Video Games
- Topic: Salem: The Time Management Grind Autism MMO, Under New Devs
- Replies: 25
- Views: 7040
Re: Salem: The Time Management Grind Autism MMO, Under New D
Disregard that died and had all my shit smashed its exactly the same.
- Wed Sep 03, 2014 9:18 am
- Forum: Closed Policy Discussion
- Topic: Headmins need to be more active in policy discussion
- Replies: 5
- Views: 1443
Headmins need to be more active in policy discussion
We need more headmin input in the policy circlejerk, given that the same people tend to post in here and everyone else is off playing the game
- Wed Sep 03, 2014 8:06 am
- Forum: Closed Policy Discussion
- Topic: Mutantrace Discussion
- Replies: 143
- Views: 33052
Re: Mutantrace Discussion
They would be fine as nonhuman, just covered under rule 1 so people cant fuck them up for no reason.
Then when the snowflake hits someone and the AI starts purging them all it would be hilarious.
Then when the snowflake hits someone and the AI starts purging them all it would be hilarious.
- Wed Sep 03, 2014 8:03 am
- Forum: General Chat
- Topic: [POLL] Baycode
- Replies: 102
- Views: 30362
Re: Baycode
Screw the poll, give the people what they deserve
- Tue Sep 02, 2014 7:05 am
- Forum: Closed Policy Discussion
- Topic: The Reality of Roleplay and Schizo-Policies
- Replies: 125
- Views: 32356
Re: The Reality of Roleplay and Schizo-Policies
I see not reason to limit antags in what they can do IC. Random murderboning is silly, but they are bad guys, so i see no harm in it. Im not saying antags should not be killable at all. But i just think the killing should be done by Sec rather than some random Assistant who stole a Bone Saw, or Che...
- Tue Sep 02, 2014 6:55 am
- Forum: Closed Policy Discussion
- Topic: Is there a reason to keep "Lings have killed someone" fluff?
- Replies: 27
- Views: 6081
Re: Is there a reason to keep "Lings have killed someone" fl
I'm getting really tired of the "peaceful antag" thing. Antags who dont do anything drag the round on and make it boring. This is the most important thing people should be paying attention to. Antagonists are antagonists, they are the bad guys, and while they don't always have to kill eve...
- Tue Sep 02, 2014 5:24 am
- Forum: Video Games
- Topic: Salem: The Time Management Grind Autism MMO, Under New Devs
- Replies: 25
- Views: 7040
Re: Salem: The Time Management Grind Autism MMO, Under New D
Ok russia has been removed set autism to maximum and grind those humors.
Also don't get settling if you want to join and haven't started playing yet.
Also don't get settling if you want to join and haven't started playing yet.
- Tue Sep 02, 2014 3:25 am
- Forum: Closed Policy Discussion
- Topic: The Reality of Roleplay and Schizo-Policies
- Replies: 125
- Views: 32356
Re: The Reality of Roleplay and Schizo-Policies
Only if antags lose all of their free reign to do antthing they want too, otherwise they shouldnt get any IC protecrions
- Tue Sep 02, 2014 3:18 am
- Forum: Closed Policy Discussion
- Topic: Tackling the security problem: policy edition
- Replies: 59
- Views: 14258
Re: Tackling the security problem: policy edition
As i have said many times, i feel like the problem with Sec is that admins are too strict with them. Not sure if its the case with everyone, but personally i shy away from the Sec role because i feel like the slightest mistake will net me a jobban/server ban. It yoyos, sec isnt that bad now, but th...
- Tue Sep 02, 2014 3:10 am
- Forum: Ideas
- Topic: Of health and safety
- Replies: 54
- Views: 12132
Re: Of health and safety
Onky for cloiningReimoo wrote:So this does make medbay useful, right?
- Mon Sep 01, 2014 9:11 am
- Forum: Closed Policy Discussion
- Topic: Tackling the security problem: policy edition
- Replies: 59
- Views: 14258
Re: Tackling the security problem: policy edition
There is nothing functionally wrong with sec, it's just happens that most people playing sec aren't as robust as the people they are supposed to be arresting.
- Mon Sep 01, 2014 9:08 am
- Forum: Ideas
- Topic: Thunderdome for ghosts
- Replies: 45
- Views: 10756
Re: Thunderdome for ghosts
Okay. Check this shit out. What if these ghosts turn into holo-contestants. They are technically holograms. They compete in the Thunderdome and like all of you said, the deleting weapons thing. And when you emag the holodeck in the station, instead of spawning space carp, it spawns the contestants ...