Search found 2282 matches
- Tue May 20, 2014 1:16 pm
- Forum: Closed Policy Discussion
- Topic: IEDs = Rule 1 Violation Now?
- Replies: 43
- Views: 10689
Re: IEDs = Rule 1 Violation Now?
I think this thread has been answered now. Can we please lock it.
- Tue May 20, 2014 1:03 pm
- Forum: Closed Policy Discussion
- Topic: Hulk Humanity Discussion, Poll
- Replies: 59
- Views: 25215
Re: Hulk Humanity Discussion, Poll
I feel this sums it up pretty well.Stickymayhem wrote:Hulk is extremely powerful, useful, and easily widespread. Having it remove human immunity from the AI is an excellent trade-off that makes good sense and game balance.
- Sat May 17, 2014 7:48 pm
- Forum: General Chat
- Topic: Engineering competency at an all time low?
- Replies: 89
- Views: 26423
Re: Engineering competency at an all time low?
at least they had the courtesy to put (( )) rather than just etc in chat....Durkel wrote:The biggest offender I've seen is someone going ((xDDDDD)) in fucking chat and That made my blood boil. .
- Fri May 16, 2014 7:48 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 231815
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Graytide's log: It's been over 5 hours since the server, as I have learned it's called, went down. I can almost remember it like it was yesterminute. The horrors as those words flashed by, "connection to server lost, reconnecting in 10 seconds", looking around, at my world, from the outsi...
- Fri May 16, 2014 3:25 pm
- Forum: Video Games
- Topic: Space Engineers: Crashing big penises general?
- Replies: 28
- Views: 9146
Re: Space Engineers: Crashing big penises general?
terbs its in steam early access Fuck early access, it's just an excuse to defend making a bare minimal game and asking for cash when it will more than likely turn out to be shit (See: Starbound for a good example) Can't be much worse than launching a "Full game" completely un-tested and f...
- Fri May 16, 2014 3:17 pm
- Forum: General Chat
- Topic: ATTN: How to lower amount of SS13 Drama
- Replies: 29
- Views: 10251
Re: ATTN: How to lower amount of SS13 Drama
Preferably blank but signed and datedGiacom wrote:I told you not to mail money, it is very unsafe, use a cheque instead.
- Thu May 15, 2014 2:11 pm
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29545
Re: Security antag is back (on Sibyl/Basil)
He is called the Head of Personnel. Despite how beleaguered they usually are sec rarely asks for reinforcement or equipment supply, probably because an antag getting into the force and gun cargo make them piss themselves in fear as evidenced here. This mainly because it takes 5mins each time you ad...
- Wed May 14, 2014 11:42 am
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29545
Re: Security antag is back (on Sibyl/Basil)
I'm sorry. I forgot people on this server play to win and not the experience. One of my fondest SS13 memories was being a captain on /vg/station. The HoS ended up being a traitor and was trying to arrest me to try to assassinate me. I somehow ended up breaking free, he ran off, and the station and ...
- Wed May 14, 2014 11:24 am
- Forum: NTStation Coding
- Topic: [MERGED] New AI ability: Bot Call! + Bots revamp!
- Replies: 38
- Views: 16858
Re: [POLL] New AI ability: Bot Call!
Nice. Good work!
- Wed May 14, 2014 11:22 am
- Forum: Ideas
- Topic: Make the Brig Less Secure
- Replies: 15
- Views: 3805
Re: Make the Brig Less Secure
I don't think a single round goes by without someone breaking in or out of the brig. 6 times outa 10 it just get plain bombed the shit out of. Also its a brig... it's supposed to be at least reasonably secure, its not a cafe ffs. I also don't think I've seen anyone spend a whole round in "perma...
- Mon May 12, 2014 9:13 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 919445
- Mon May 12, 2014 7:56 pm
- Forum: General Chat
- Topic: Security antag is back (on Sibyl/Basil)
- Replies: 91
- Views: 29545
Re: Security antag is back (on Sibyl/Basil)
-snip- Sec Antag is only "FUN" for the antag Officer. Also I think its so firmly ingrained in everyone that sec AREN'T antag that they will never be suspected unless they go extremely loud. Also surely the reasons the captain can't be antag are the same for sec? Because they are in positi...
- Mon May 12, 2014 11:28 am
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35872
Re: [POLL] Has Mining update been successful?
I think quiet clearly something needs to be done about this sooner rather than later. I think this needs to go to the next step and be taken to github/PR or someone needs to deal with this, which ever way that might be. If anyone has an suggestions on how we can move this down the line. I think the ...
- Sat May 10, 2014 11:38 pm
- Forum: Closed Policy Discussion
- Topic: The Wiki situation: The reckoning of the policy, policy
- Replies: 8
- Views: 3286
Re: The Wiki situation: The reckoning of the policy, policy
Can someone update the "Administrators" page, the links still point to the old forum and I don't have enough edit powers to change this. Which links point to the old forum? I can't find any. I linked to the talk page, which has all the corrected links, but I can't submit that to the actua...
- Thu May 08, 2014 3:15 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6773
Re: Adding Traitors to all rounds.
It sounds like away backhanded way to defeat the problem of metagaming. However we should more concentrate on stopping meta through upfront approaches. (Like how people no longer call the shuttle at round start just to check if its a Rev round)
- Thu May 08, 2014 10:58 am
- Forum: Site, Forums, And Wiki
- Topic: Site ideas
- Replies: 388
- Views: 213226
Re: Site ideas
That depends on what board layout you have. On "prosilver" style there is no visual ident.paprika wrote:New posts have a green rectangle on them already
- Thu May 08, 2014 10:56 am
- Forum: Off Topic
- Topic: pizza general
- Replies: 77
- Views: 22127
Re: pizza general
I always heard making pizza dough was hard, but then I've never even tried so... Got any tips? I might try.Quey wrote:-snip-
- Thu May 08, 2014 10:43 am
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35872
Re: [POLL] Has Mining update been successful?
I think its quite evident that mining needs some changing. Unfortunately the feature requests are on hold whilst bug fixing is under way. However I'd think something as simple as ore rates would be fairly simple (if not temporary) fix to this. Personally I think things like gibonite and meson change...
- Thu May 08, 2014 10:38 am
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36761
Re: Ask Nanotrasen
Dear Nanotrasen, why in the name of god did you remove the food-airlock from all of our space helmets? And why did you relocate station mining operations to a less mineral filled asteroid with GOD DAMNED SPACE MONSTERS on it? We removed face service hatches on all space helmets due to budget cuts a...
- Thu May 08, 2014 10:32 am
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36761
Re: Ask Nanotrasen
centcom when will we get our knees back I only wish to climb over racks and tables, is that so much to ask Due to the unnatural "Gravity" created by the new artificial gravity generator, all employee knees are being removed from service. This is to reduce the risk of TLC's (Total Leg Coll...
- Wed May 07, 2014 1:27 pm
- Forum: Closed Policy Discussion
- Topic: The Wiki situation: The reckoning of the policy, policy
- Replies: 8
- Views: 3286
Re: The Wiki situation: The reckoning of the policy, policy
Can someone update the "Administrators" page, the links still point to the old forum and I don't have enough edit powers to change this.
See:
http://www.tgstation13.org/wiki/Talk:Administrators
Cheers
See:
http://www.tgstation13.org/wiki/Talk:Administrators
Cheers
- Wed May 07, 2014 1:23 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 919445
Re: Screenshots General
DOUBLE, TRIPLE, MEGA, ULTRA ROAD KILL KILL KILL KILL KILL KILLTokiko2 wrote:Spoiler:
- Wed May 07, 2014 12:58 pm
- Forum: Off Topic
- Topic: pizza general
- Replies: 77
- Views: 22127
Re: pizza general
I thought Papa Johns was a franchise not a chain anyway? Round me we have some interesting Pizza places, one place near me does (rectangular) pizza by the half-meter, its massive but amazing. There's also an amazing Italian place that does sour-dough pizza bases, its literately changed my opinion on...
- Wed May 07, 2014 12:46 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35872
Re: [POLL] Has Mining update been successful?
I think it would have been better if instead of making minerals rare there would have been things that actually use a lot of minerals, to avoid the situation where you ether have nothing or everything. I'd second this. I used to love that mining was a chillout job, however it doesnt mean occasional...
- Tue May 06, 2014 3:42 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 35872
[POLL] Has Mining update been successful?
With the rather drastic changes to mining we had a brief drastic increase of miners ("Oooh shiny new!") and now a sudden fall to almost 0 most rounds ("Mobs stronk!"). Among other reasons I think mining has become to hard to be able to mine anything useful. I mean the East mine h...
- Tue May 06, 2014 1:34 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 139464
Re: General Character Discussion
I try to separate roles to different characters entirely. As Nomi, usually playing a sec role, I always try to stick with in the knowledge of my job. Normally saying things like "Is the big thingy working yet?" referring to the PA and generally seeking someone from their department to help...
- Tue May 06, 2014 1:27 pm
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38545
Re: Your SS13 confessions
continued from elsewhere beep boop Sometimes when I'm geneticist I take 5-10-minute breaks at my computer to see if anyone notices I'm not doing anything. They never do. HA! When I play HoP I give anyone who asks for AAA a random access (normally low level) and change there job to something like &q...
- Tue May 06, 2014 12:23 pm
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 444984
Re: Quotes General
Great Coordinator [145.9] states, "Warning" Great Coordinator [145.9] states, "Danny Schmidt has signed up as Assistant." Dat timing... My interpretation of that was Mass-murders of anything, even non-humans, are evil Tcomms are harmful to all humans, and letting them exist is a...
Re: Dreams
I had a dream I was in the scobby-Doo gang pre- TV show, when they were in college. It was pretty fun til somewhere near the end that I realised I was actually shaggy... I was like "Aw shit im going to be shaggy?! Well better start smoking loads of weed then..." Then I woke up.
- Tue May 06, 2014 11:43 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37791
Re: Bluespace
Ran a spookstation the other day that I'd rate nerolat / 10, aside from that would support renaming him to Brospess It was either highlander or survival horror, we needed a winner so I had to start killing people off. Probably won't be seeing that again from me, I like to add people in, not take th...
- Tue May 06, 2014 11:33 am
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36761
Re: Ask Nanotrasen
Nanotrasen High Command Health & Safety dear nanotrasen, we actually have health and safety regulations? Due to the most recent small contained "close-call" "rebellion" on Space Station 11 a minium standard of Health & Saftey was added to the standard Nanotrasen Contract...
- Tue May 06, 2014 11:23 am
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 36761
Re: Ask Nanotrasen
why is everyone you hire a 40 year old manchild or an absolute slut Due to the limits of modern cloning technology, multiple cloning procedures do have certain negative effects, much like a Old fashioned Xerox/Photocopy will degraded each time it is copied. Our geneticists try to do there best to c...
- Fri May 02, 2014 1:56 pm
- Forum: General Chat
- Topic: Harmless prank ideas
- Replies: 37
- Views: 12457
Re: Harmless prank ideas
I've seen clown who hid in a locker, slipped people with banana and then he would come out, say that they won and give them little something as a prize. People generally were pretty happy. I liked it so much as a security officer, that I hid in a locker near him and protected him from jerks. This i...
- Thu May 01, 2014 5:58 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87786
Re: "It's silicon policy time!" "No CentCom no!"
I would compare Secure Tech Storage to the electronic equilivant of the armoury, the AI should have the choice of bolting down Sec Storage or not since otherwise there is no defense in Sec Storage unlike everywhere else that has Guards, turrets or motion sensors. I believe the secure store starts b...
- Thu May 01, 2014 10:20 am
- Forum: Ideas
- Topic: Carp Befriending Stick
- Replies: 21
- Views: 6248
Re: Carp Befriending Stick
Is this purely a NT server thing? or is it also a PR on /tg/?Drynwyn wrote:I'm mirroring the PR to /TG/ when it goes through on NT.
If its not on /tg/ I'll move the topic to the NT subboard. Ta.
- Thu May 01, 2014 10:06 am
- Forum: General Chat
- Topic: Loss of people from basil's inactivity
- Replies: 28
- Views: 10390
Re: Loss of people from basil's inactivuity
I suppose what we could do is "Rally the troops" and put a call out to start playing on basil again. If a few of the more influential players make a concerted effort to start on basil again we can make it pick up a player population again. Before it started dropping basil was consistently ...
- Wed Apr 30, 2014 2:37 pm
- Forum: General Chat
- Topic: Loss of people from basil's inactivity
- Replies: 28
- Views: 10390
Re: Loss of people from basil's inactivuity
It's a shame, I pretty much played exclusively on basil. But I wanted to stick with the TG code and ended up back at sybil.
- Wed Apr 30, 2014 1:47 pm
- Forum: Coding
- Topic: Pipes update
- Replies: 12
- Views: 5324
Re: Pipes update
Nice job. Maybe the direction arrow could be colour though? or at least more prominent. Though its 1000x better than the red stripe with always confused me (In my mind the red strip should have been the blocking end not the direction of flow)
- Wed Apr 30, 2014 12:27 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87786
Re: "It's silicon policy time!" "No CentCom no!"
Adding rules coddling anyone who is trying to subvert the silicons is an idea I will not support. If a carbon is forcing its way into the upload, there's no reason both the carbons and silicons would both think that the Upload should be getting used. Denying the AI tools because people can't or won...
- Wed Apr 30, 2014 12:19 pm
- Forum: Former Admins
- Topic: [No longer admin]Neerti
- Replies: 19
- Views: 8887
Re: Neerti
Always enjoy a round when Neerti is AI. Brings so much to the "Character" of the AI.
Seems fairly regular with admin stuff, but honestly I'm happy with that.
Also just general a nice person with good feedback.
Seems fairly regular with admin stuff, but honestly I'm happy with that.
Also just general a nice person with good feedback.
- Wed Apr 30, 2014 12:14 pm
- Forum: Former Admins
- Topic: [Dethroned]Hornygranny
- Replies: 235
- Views: 70707
Re: Hornygranny
I will describe my opinion of hg in haiku Pushes all buttons, both event and human minds, which earns my respect. Thought a Haiku was 3-7-3? _ _ _ _ _ _ _ Anyway, only really seen HG on forums and have thought there points very valid and well structured. Sometimes they come across a little overly a...
- Wed Apr 30, 2014 12:11 pm
- Forum: Former Admins
- Topic: [No longer host]Scaredofshadows
- Replies: 27
- Views: 8539
Re: Scaredofshadows
Always impressed that someone who runs a server manages to say well distanced from the drama and general nonsense that happens. (Seen to many server hosters get dragged into shit and generally try to play the "I RUN THIS PLACE" card. SOS is never one of those people, that, we are all grate...
- Wed Apr 30, 2014 12:08 pm
- Forum: Former Admins
- Topic: [No Longer Admin] HotelBravoLima
- Replies: 71
- Views: 22590
Re: HotelBravoLima
I always enjoy HBL's rounds, full of the unexpected and always adds new twists to sometimes otherwise stale rounds. Also I like the little "Defending centcomm" that happens when a antag group takes over the shuttle (IE xeno's/cult etc). Be nice if the dead would be these mobs rather than p...
- Wed Apr 30, 2014 12:04 pm
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37791
Re: Bluespace
Responds quickly to AHelps, interacts with deadchat and just generally feels like they're part of the server rather than a silent administrator.
- Wed Apr 30, 2014 10:51 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 87786
Re: "It's silicon policy time!" "No CentCom no!"
Another thing that probably should be clarified is the turning off of the APC/Equipment in the AI upload. For example yesterday I saw an antag gun there way onto the bridge, have the upload opened and turrets disabled only to have the AI turn off the APC. Now I understand that the AI is preventing p...
- Wed Apr 30, 2014 10:36 am
- Forum: Video Games
- Topic: FTL: Danker Than Light
- Replies: 12
- Views: 4065
Re: FTL: Danker Than Light
I really enjoyed the Endless Space mod, where there is no final boss and no fleet chasing you. Difficulty does ramp up fairly quickly so its still an insane challenge but you dont have that constant thought of "I gota get cloak/missiles/teleporter so I can defeat the boss" looming over you...
- Wed Apr 30, 2014 9:45 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 656312
Re: Stories of Awesome (Or something close to it.)
Spent the round as Ian. Have done this a few times before and normally just get a standard "Wow Ian's sentient?" and then the quick brutal murder that Ian attracts. This round was different. Start as Ian and the HoP seems not that impressed that Ian is "alive". A sec asks if he c...
- Tue Apr 29, 2014 1:20 pm
- Forum: General Chat
- Topic: In-Game Achievements! (SS Thread)
- Replies: 32
- Views: 12702
Re: In-Game Achievements! (SS Thread)
Congratulations! You win!420goslingboy69 wrote:I punched the singularity.
Seriously that's just awesome...
- Tue Apr 29, 2014 1:19 pm
- Forum: General Chat
- Topic: [POLL] Put one of the servers on the pub hub for a day
- Replies: 54
- Views: 21221
Re: Dreams
I had a dream that I was back in school and some students (who are actually people I work with) had made a video for assembly, it made no sense but was funny (at least I got that feeling). Later I was with my ex and she asked me to brand her with a scolding hammer that blistered her skin, I was unco...