Search found 1548 matches

by TheNightingale
Fri Apr 01, 2016 12:32 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 541941

Re: Simple Questions Thread

"Which of these implants is which? Was this one the 29u omnizine?"
-BOOM-
by TheNightingale
Thu Mar 31, 2016 7:36 pm
Forum: Ideas
Topic: Bomb fragments
Replies: 22
Views: 4689

Re: Bomb fragments

Fires destroy evidence; bombs just spread it around a lot. Since the fragments would have the forensic evidence from the bomb itself, that should help catch bombers (in theory).
by TheNightingale
Thu Mar 31, 2016 7:20 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 125345

Re: Lavaland

If we make it a little less deadly (nerf the ash storms to only affect vision, stop the necropolis tendrils instakilling anything near them, and make part of it monsterless so unrobust miners can still get ores), it should be generally better than the mining asteroid. It needs preset Syndicate gear ...
by TheNightingale
Thu Mar 31, 2016 1:51 pm
Forum: Coding Feedback
Topic: 2 shot taser
Replies: 19
Views: 4365

Re: 2 shot taser

callanrockslol wrote:
PKPenguin321 wrote:one that has more ammo, more range, and less cooldown but takes multiple hits
This is literally disablers.
Image
by TheNightingale
Thu Mar 31, 2016 1:49 pm
Forum: Town Hall
Topic: ERP is once again disallowed
Replies: 109
Views: 29961

Re: ERP is once again disallowed

People who ERP publicly (i.e. on the server, with the knowledge that ghosts are around and that we have public logs) don't do it for RP reasons, or even for titillation; they do it for the shock factor, because they explicitly want people to see them. If they didn't want people to see their nefariou...
by TheNightingale
Thu Mar 31, 2016 1:40 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 125345

Re: Lavaland

When a necropolis tendril dies, it instantly kills anything near it, sending them into a chasm (and deleting the body). As cool and thematic as it is, there should probably be a huge red message saying "IT'S GOING TO COLLAPSE RUN FOR YOUR LIVES". Also, can the golems get backpacks of some ...
by TheNightingale
Wed Mar 30, 2016 11:04 pm
Forum: Ideas
Topic: my dumbest idea yet
Replies: 24
Views: 4571

Re: my dumbest idea yet

Yes, but only if it has slowdown and a minor block-chance (the gun itself has to be two-handed to compensate).
by TheNightingale
Wed Mar 30, 2016 9:26 pm
Forum: Closed Policy Discussion
Topic: is "coderbus" one entity or a group of people
Replies: 64
Views: 13483

Re: is "coderbus" one entity or a group of people

Coderbus is actually a kabal of hooded reptilians who work in tandem with a variety of spoof accounts in order to enforce the social justice warrior agenda and remove freedom from our spacemangame. This was confirmed to me by several top permabanned informants, god bless As an SJW hooded reptilian,...
by TheNightingale
Wed Mar 30, 2016 12:21 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 129134

Re: Secborg replacement: Peacekeeper Borg

You could just give it a stunbaton again. It's a melee weapon to use against carps (or when subverted), and lets the borg stun harm-causers to break up fights.
by TheNightingale
Tue Mar 29, 2016 11:43 pm
Forum: Coding Feedback
Topic: Saltball's Grab Nerf
Replies: 83
Views: 14295

Re: Saltball's Grab Nerf

There does need to be a way to escape neckgrabs, but triggering a 50% chance 20 times doesn't seem quite right.
by TheNightingale
Tue Mar 29, 2016 11:39 pm
Forum: Coding Feedback
Topic: Farm yard animals & Botany (+Ranching)
Replies: 35
Views: 9405

Re: Farm yard animals & Botany (+Ranching)

Ezel wrote:Glutony blessing bee a sting turns you into blob :^)
Isn't it a morph?
by TheNightingale
Tue Mar 29, 2016 11:35 pm
Forum: Coding Feedback
Topic: Sleeping carp scroll in Uplink
Replies: 43
Views: 10689

Re: Sleeping carp scroll in Uplink

Scenario: A Sleeping Carp attacks a Security Officer. The Security Officer reaches for their taser and gets off a shot, but it's deflected. The Officer only has time to shout ":s HELP DORMS" before they're killed by unarmed attacks. The Sleeping Carp takes the Officer's taser and starts st...
by TheNightingale
Tue Mar 29, 2016 7:04 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 129134

Re: Secborg replacement: Peacekeeper Borg

A deathsquad cyborg module (for deathsquads only) would actually be pretty cool. Burst-fire pulse rifles and flash immunity, maybe.
by TheNightingale
Tue Mar 29, 2016 4:25 am
Forum: Coding Feedback
Topic: Sleeping carp scroll in Uplink
Replies: 43
Views: 10689

Re: Sleeping carp scroll in Uplink

It's worst in lowpop rounds, where multiple people fighting someone at once basically never happens; if the sleeping carp user gets ahold of a stunbaton, or even just uses their insta-stun melee moves to drop someone... game over, man, game over. The issue isn't "Is the SC user more robust than...
by TheNightingale
Tue Mar 29, 2016 2:46 am
Forum: Ideas
Topic: my dumbest idea yet
Replies: 24
Views: 4571

Re: my dumbest idea yet

A backpack-mounted riot control/suppression weapon isn't actually that bad an idea... the dynamo might be a little too much, given that it has slowdown and takes up your back slot (and, realistically, probably both hands too), but the idea of shooting barrages of electrodes down Central Primary Hall...
by TheNightingale
Mon Mar 28, 2016 1:00 pm
Forum: Coding Feedback
Topic: Remove everything
Replies: 8
Views: 1471

Re: Remove everything

Now this is more like it.
by TheNightingale
Sun Mar 27, 2016 1:48 pm
Forum: Closed Policy Discussion
Topic: STOP RESISTING
Replies: 72
Views: 16214

Re: STOP RESISTING

Slipping the HoS and honking them is fun. Slipping the HoS while they have their gun out and are actively pursuing a suspect, causing their gun to get stolen by a passing greyshirt and letting the suspect escape... not so fun.
by TheNightingale
Sat Mar 26, 2016 8:27 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 960669

Re: Minor Suggestions

Another drone QOL would be making simple mobs not attack them. They're just tiny robot spiders, they don't deserve to get gnawed on...
by TheNightingale
Sat Mar 26, 2016 5:49 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 960669

Re: Minor Suggestions

Drones should be able to wear eyewear in their mask/helmet slot, or have built-in meson vision. Now drones can go mining!
by TheNightingale
Sat Mar 26, 2016 5:48 pm
Forum: Ideas
Topic: portable meson pulse generator
Replies: 36
Views: 8233

Re: portable meson pulse generator

Don't they only remove darkness for the areas you can see naturally? If you can see that location, it provides full vision; and if you can't, it's only meson vision (so mobs outside your usual sight area won't be visible). This is why we have NVMesons, which let us see anything in sight range, as we...
by TheNightingale
Sat Mar 26, 2016 2:33 pm
Forum: Ideas
Topic: Eliminating the "grief lottery".
Replies: 62
Views: 13674

Re: Eliminating the "grief lottery".

One word - roleplay. You don't need to be antag to have fun.
by TheNightingale
Fri Mar 25, 2016 1:36 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 129134

Re: Secborg replacement: Peacekeeper Borg

Why the no-stun rule? Stunning people, then dragging them away, is the number-one best way to stop them getting in a fight.
by TheNightingale
Mon Mar 21, 2016 11:40 pm
Forum: Closed Policy Discussion
Topic: Abductors raiding the armory and murderboning
Replies: 32
Views: 6973

Re: Abductors raiding the armory and murderboning

If they lose their equipment, they should abduct people for points to buy replacements, or pray really hard whilst abducting people.
by TheNightingale
Mon Mar 21, 2016 5:34 pm
Forum: Coding Feedback
Topic: Bagils Lowpop Problem
Replies: 13
Views: 3613

Re: Bagils Lowpop Problem

I proposed we just make Basil murderboning bannable, but nobody liked that idea. Now look what's happening... If someone starts murdering everyone, wait until they've killed over half the people on-station, then do a restart vote and have everyone in deadchat vote 'yes'. The round gets restarted, mo...
by TheNightingale
Sun Mar 20, 2016 5:42 pm
Forum: Closed Policy Discussion
Topic: What can a drone do?
Replies: 52
Views: 15577

Re: What can a drone do?

I usually ask myself a few questions before doing anything problematic as a drone: 1) Does doing this thing go against the station? (e.g. setting fire to stuff) 2) Does doing this thing actively interact with people? (e.g. healing people) 2) If I do this thing, will anyone be upset by it? (e.g. clea...
by TheNightingale
Sun Mar 20, 2016 4:34 pm
Forum: Ideas
Topic: Crew lockers
Replies: 30
Views: 5694

Re: Crew lockers

The idea itself isn't bad; what's bad is how people would abuse it. Trusting this playerbase with anything remotely fun will never end well. You'd have to whitelist items allowed in the lockers; and by that point, we might as well just give people things at roundstart (or put them in the ClothesMate...
by TheNightingale
Sat Mar 19, 2016 11:27 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 234117

Re: Minor Feedback

Bear in mind that it also grants unarmed melee attacks that stun a disproportionately large amount of the time. There's no counterplay to someone with a sleeping carp scroll and a stunbaton (since using pepperspray or teargas in a real fight gets you killed, and flashbangs are easy to avoid), and it...
by TheNightingale
Sat Mar 19, 2016 10:22 pm
Forum: Coding Feedback
Topic: Detective shouldn't have sec headsets or brig access
Replies: 17
Views: 2779

Re: Detective shouldn't have sec headsets or brig access

How about if we just return the Detective to "that one investigator that works with Security"? Detectives as in police detectives.
by TheNightingale
Sat Mar 19, 2016 9:32 pm
Forum: Coding Feedback
Topic: Detective shouldn't have sec headsets or brig access
Replies: 17
Views: 2779

Re: Detective shouldn't have sec headsets or brig access

Without Sec comms, they wouldn't know if a case needs solving. It's not like Security's going to communicate with them.
by TheNightingale
Sat Mar 19, 2016 8:08 pm
Forum: Coding Feedback
Topic: There needs to be more blood packs in Medbay surgery
Replies: 29
Views: 5564

Re: There needs to be more blood packs in Medbay surgery

You don't always have to take the blood pack of your type; in an emergency, any works (just have lots of charcoal for the blood poisoning), or you can use a chart to check if your blood type is compatible with the pack.
by TheNightingale
Sat Mar 19, 2016 4:45 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 234117

Re: Minor Feedback

The sleeping carp scroll should only work against electrodes and disablers. It'd still be tremendously overpowered, but someone who uses it can still get shot full of lasers.
by TheNightingale
Sat Mar 19, 2016 12:57 pm
Forum: Ideas
Topic: Idea for the prisoner transfer room: Asimov-vision
Replies: 22
Views: 5253

Re: Idea for the prisoner transfer room: Asimov-vision

Add a teleporter to "Central Command" that actually sends prisoners to deep space. Shenanigans ensue when they push the HoS inside instead of the prisoner.
by TheNightingale
Thu Mar 17, 2016 7:55 pm
Forum: Coding Feedback
Topic: Ripley Kinetic Accelerator
Replies: 10
Views: 2654

Re: Ripley Kinetic Accelerator

A mining Ripley needs a mining tool, a clamp and an ore scanner; it then has three other slots. If you're using one on a plasma power generator and one on a repair droid, that's one left for another item - a mech KA would go well here, since the mech plasma cutter doesn't really do anything.
by TheNightingale
Tue Mar 15, 2016 8:51 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 680785

Re: Little things you learned that are game changing

By using a screwdriver on a headset, you can take out its encryption key; a headset can only use a secure channel if that particular key is installed. You can also install a key from one headset into a different headset, up to a maximum of two keys. Most encryption keys grant access to one channel -...
by TheNightingale
Tue Mar 15, 2016 8:40 pm
Forum: Resolved Appeals
Topic: lzimann - banned for killing someone stealing mech parts
Replies: 10
Views: 2496

Re: lzimann - banned for killing someone stealing mech parts

An0n3 part II, Electric Objectaloo: Imagine this was a case of 'normal' escalation: The Librarian steals mech parts. J_Madison chases after them. The Librarian shoots J_Madison; J_Madison kills the Librarian. The escalation ends here, usually - so in most circumstances, it wouldn't be okay to stop t...
by TheNightingale
Tue Mar 15, 2016 2:18 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 960669

Re: Minor Suggestions

Holobadges - accessories that you can clip to jumpsuits, activate in-hand to show it, or click someone with it to invade their personal space and thrust it in their face insistently. Baystation already has the code for them (in accessory.dm, along with ties, waistcoats, stethoscopes and medals): /* ...
by TheNightingale
Tue Mar 15, 2016 2:12 pm
Forum: Coding Feedback
Topic: Detectives as antags
Replies: 171
Views: 39327

Re: Detectives as antags

Before this change, the detective was a security officer with a private office. He even had access to the security lockers to take whatever he pleased. If that's not bad design, I don't know what is. At that point you just give every officer a forensic scanner instead of having a snowflake security...
by TheNightingale
Mon Mar 14, 2016 11:47 pm
Forum: Resolved Requests
Topic: Gouty - banbaiting stealing mech parts.
Replies: 21
Views: 9087

Re: Gouty - banbaiting stealing mech parts.

An0n3 Amendment time; there's been some rules overlooked here. 4. Lone antagonists can do whatever they want. [...] Non-antagonists can do whatever they want to antagonists as per lone antagonists [...] Non-antags acting like an antag can be treated as an antag. Stealing someone's mech parts is acti...
by TheNightingale
Mon Mar 14, 2016 9:33 pm
Forum: Closed Policy Discussion
Topic: LYNCH THE JANITOR
Replies: 37
Views: 10384

Re: LYNCH THE JANITOR

That says more about how uneventful the rest of the game is than it does about how exciting the violence is. When you could follow the Janitor around drawing pro-lizard graffiti behind them, isn't that more fun than just hitting them?
by TheNightingale
Mon Mar 14, 2016 9:18 pm
Forum: Closed Policy Discussion
Topic: LYNCH THE JANITOR
Replies: 37
Views: 10384

Re: LYNCH THE JANITOR

You can't just escalate past a few pushes or a punch if the other person doesn't escalate along side you because that's now how escalation works. It doesn't seem to make sense that you can punch the Janitor for doing their job correctly (with signs and all), and then severely wound them and/or spac...
by TheNightingale
Mon Mar 14, 2016 6:55 pm
Forum: Closed Policy Discussion
Topic: STOP RESISTING
Replies: 72
Views: 16214

Re: STOP RESISTING

op's proposal is very bad big manhunts are epic for either side and the satisfaction of beating a dirty dumb tider scum to death and hearing that marvelous boink when he decided to bitch and try and make it an ooc issue after you spent an hour chasing him around is easily worth every second of the ...
by TheNightingale
Mon Mar 14, 2016 5:06 pm
Forum: Coding Feedback
Topic: Detectives as antags
Replies: 171
Views: 39327

Re: Detectives as antags

If only people did not love to toe the line and be shit, we could just give dets the antag objective 1: Be a loose cannon who doesn't play by the book I suggested something like that in the PR thread, but since Space Law was removed, it doesn't really work as well now. ""You are a loose c...
by TheNightingale
Mon Mar 14, 2016 11:09 am
Forum: Ideas
Topic: [Plasma Men] Give them snow flake eva suits
Replies: 14
Views: 2973

Re: [Plasma Men] Give them snow flake eva suits

Their helmets are already spaceworthy (and give welding/flash protection, I think), but they still need a hardsuit to go outside; it'd be good if Operative plasmapeople had more armoured (and Syndicate-coloured) helmets, though.
by TheNightingale
Mon Mar 14, 2016 10:29 am
Forum: Closed Policy Discussion
Topic: LYNCH THE JANITOR
Replies: 37
Views: 10384

Re: LYNCH THE JANITOR

If the Janitor isn't putting up signs, they should expect to have their cart stolen and hidden (but not spaced). If the Janitor is using space lube, they should expect to have their cart spaced - and them with it. But if the Janitor is using signs, using water as well is fine - and attacking the Jan...
by TheNightingale
Sun Mar 13, 2016 8:17 pm
Forum: Closed Policy Discussion
Topic: STOP RESISTING
Replies: 72
Views: 16214

Re: STOP RESISTING

You can "meta" that anyone with a chameleon projector is an antag too, or that anyone bombing the gravgen is an antag, or that anyone who onehumans the AI is an antag. If someone resists arrest and you don't think they're an antag, adminhelp; if you do think they're an antag, chase them do...
by TheNightingale
Sun Mar 13, 2016 12:45 pm
Forum: Closed Policy Discussion
Topic: STOP RESISTING
Replies: 72
Views: 16214

Re: STOP RESISTING

People commit murder all the time too, but that doesn't make it okay. It's fun when you can catch them, but when they steal your taser, or when they run away and you have to spend half the round chasing them (it's more likely than you think), bad things happen. Antagonists with contraband would run ...
by TheNightingale
Sun Mar 13, 2016 12:32 pm
Forum: Closed Policy Discussion
Topic: STOP RESISTING
Replies: 72
Views: 16214

STOP RESISTING

Proposal: resisting lawful arrest as a non-antag is an OOC issue, not just an IC issue. Why?: Things like this (one of many cases) happen. Have some examples: Grey McTide smashes a window into Command EVA and takes the toolbelt. A nearby Security Officer draws their taser and tells them to halt. Gre...
by TheNightingale
Sat Mar 12, 2016 11:39 pm
Forum: Ideas
Topic: Syndie Tech Disk Suggestion *EDITED*
Replies: 33
Views: 6321

Re: Syndie Tech Disk Suggestion *EDITED*

How the current chronosuit works: Moderate slowdown (1 for the helmet, 1 for the body; total slowdown of 2); well-armoured (better than the Captain's armour); spaceworthy; covers the whole body. When inactive, does nothing. When active (requiring the helmet and exosuit), the user is unable to move, ...
by TheNightingale
Sat Mar 12, 2016 9:12 pm
Forum: Ideas
Topic: Syndie Tech Disk Suggestion *EDITED*
Replies: 33
Views: 6321

Re: Syndie Tech Disk Suggestion *EDITED*

The chrono legionnaire armour is basically an infinite-range, quick-recharge Ethereal Jaunt and Scrying Orb (that works on different z-levels too), but armoured and spaceproof. No matter how high the research for it is, it's still going to make whoever uses it virtually unkillable (chronojump into a...