Search found 23 matches

by Cobraman202
Thu Nov 19, 2020 10:41 pm
Forum: Resolved Appeals
Topic: [Doctor Brutality] Cobraman - Maxcap Misunderstanding
Replies: 2
Views: 1066

[Doctor Brutality] Cobraman - Maxcap Misunderstanding

BYOND account: Cobraman Character name: Aden McClymonds Ban type: Server Ban length: Permanent Ban reason: "Seems to have detonateed a maxcap in a group as a nonantag, disconnected so he couldn't be PMed" Time ban was placed: 2020-11-19 17:31:23 Server you were playing on when banned: Ter...
by Cobraman202
Thu Nov 15, 2018 3:05 am
Forum: Town Hall
Topic: Trialmin Review: Elyina
Replies: 20
Views: 5625

Re: Trialmin Review: Elyina

Ran some very interesting events while I played, would be a good addition to any staff team.
by Cobraman202
Fri Jul 14, 2017 11:40 pm
Forum: General Chat
Topic: SS13 Jumpchain
Replies: 3
Views: 1913

SS13 Jumpchain

The person who made this based it off yog/paradise, but since this is Traditional-Games station, I thought it would be pretty cool do see if anyone wanted to do a oneshot of it: https://drive.google.com/file/d/0B1qb0_ ... FPZkE/view
by Cobraman202
Sun Apr 09, 2017 1:25 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3340
Views: 874680

Re: What are you faggots playing?

HOI IV is pretty good
by Cobraman202
Sun Feb 26, 2017 6:51 pm
Forum: Ideas
Topic: More weapon attachments
Replies: 21
Views: 4314

More weapon attachments

The Idea: Add weapon attachments that increase the functionality of weapons. How to implement this: Give each gun the following slots: Barrel, under barrel,rail,stock,charge pack slot (For E-guns), trigger, accessory Attachment ideas: Shot Spreader: Barrel attachment, Disables using tasers on the se...
by Cobraman202
Thu Dec 22, 2016 2:33 am
Forum: Ideas
Topic: New game mode: Mutiny
Replies: 3
Views: 1279

New game mode: Mutiny

Idea: A game like revs, but instead it starts out with 1-3. A mix of gang and revs, as each head has a different gang of revs. EG: CE is a mutineer and gets yellow mutineers. CMO is a mutineer and gets Blue Mutineers but they don't know. To get green text, they have to have a majority of the station...
by Cobraman202
Sun Dec 11, 2016 11:42 pm
Forum: Ideas
Topic: Blot flies, and tarantula hawks.
Replies: 9
Views: 1956

Blot flies, and tarantula hawks.

Idea: In botany, if the pest level gets to high, and unstable mutagen is used on the plant, the plant has a chance of spawning blot flies, which roam the station stinging and injected people with their larva. The process for removing these would be the same as removing a xeno embryo, but the flies w...
by Cobraman202
Fri Dec 02, 2016 2:17 am
Forum: Ideas
Topic: Making the peacekeeper cyborg not useless
Replies: 65
Views: 14327

Re: Making the peacekeeper cyborg not useless

Peacekeeper borg is more a law 1 clown right now.
by Cobraman202
Fri Nov 25, 2016 2:31 am
Forum: Ideas
Topic: Infections, Genetic Viruses, and other Medical changes
Replies: 3
Views: 1111

Infections, Genetic Viruses, and other Medical changes

Suggestions: 1. Add a chance for wounds which aren't treated for a long time to become infected. 1a. Add blood born illnesses. EG: If you get slashed with a weapon that has someone else's blood, you can get an infection in the area you got slashed. Also true of dirty surgical tools. 2. Allow the gen...
by Cobraman202
Fri Nov 25, 2016 2:08 am
Forum: Closed Policy Discussion
Topic: A stricter enforcement of rule 3 and other OOC addendums
Replies: 82
Views: 16430

A stricter enforcement of rule 3 and other OOC addendums

The proposal: 1.A stricter enforcement of rule 3, especially when it comes to IC names 2.Spamming Messages in OOC should be meet with a mute 3. Make dead chat rules clearer, as currently it depends on the staff on duty what is accepted and what isn't Arguments against: TG Station is supposed to be l...
by Cobraman202
Sat Nov 19, 2016 2:55 pm
Forum: General Chat
Topic: Remove extended from rotation
Replies: 105
Views: 28365

Re: Remove extended from rotation

Extended is fun if everyone plays along and tries to make it good. Otherwise its just grey-tide madness and everything is broken, and either no one die because they are afraid of their victim A-helping, or everyone dies because no one a-helps the few times that it wasn't a valid kill.
by Cobraman202
Sun Nov 13, 2016 7:05 pm
Forum: Site, Forums, And Wiki
Topic: Wiki hit list
Replies: 51
Views: 15411

Re: Wiki hit list

It also needs a guide to things like the DNA vault and other station objectives.
by Cobraman202
Tue Nov 24, 2015 3:11 am
Forum: Coding Feedback
Topic: On the subject of assistants.
Replies: 42
Views: 9773

On the subject of assistants.

On many occasion when joining a game mid round, I am often greeted by a job select screen where many jobs that are important to the station, such as doctors or scientists, number just one or two, if any, even though the server has 60+ people on it, while assistants are often above 15 people. I would...
by Cobraman202
Sat Jan 17, 2015 5:20 am
Forum: Resolved Requests
Topic: Job Ban Request: Aden Mcclymonds
Replies: 19
Views: 4600

Re: Job Ban Request: Aden Mcclymonds

My defense: 1 I did not know about the AI being rouge, and I was attempting to fix it. What were you doing to attempt to "fix it"? If you didnt know it was rogue, why were you attempting to fix it in the first place? Sorry, that was a line from a previous version of that paragraph i didn'...
by Cobraman202
Sat Jan 17, 2015 5:11 am
Forum: Resolved Requests
Topic: Job Ban Request: Aden Mcclymonds
Replies: 19
Views: 4600

Re: Job Ban Request: Aden Mcclymonds

My defense: 1 I did not know about the AI being rouge. 2 the reason i arrested you was because you shot me with your lazered multiple time, you re-named your job captain, you broke into my office. 3 after I found out the AI was rouge, I made every attempt to destroy it, I even died in the AI satelli...
by Cobraman202
Sat Jan 10, 2015 3:02 am
Forum: Resolved Appeals
Topic: [ahammer18] Cobraman202- Head disconnection
Replies: 3
Views: 1494

[ahammer18] Cobraman202- Head disconnection

Title/subject: [ahammer18] Cobraman202- Head disconnection mis-understanding Post Content: I was banned for disconnecting without tell the admins of me disconnecting Byond account and character name: Cobraman202/Aden Mycclymonds Banning admin: ahammer18 Ban type (Head Ban):Banned from Captain, Head ...
by Cobraman202
Sat Jan 03, 2015 9:54 pm
Forum: Resolved Appeals
Topic: Ban appeal for Cobraman202
Replies: 3
Views: 977

Re: Ban appeal for Cobraman202

Yes, I actually do see what I did wrong. I should have never put law 0 in. Law 5, i feel, goes with laws 1-4, and law 6 was the deformed brain child of a law that should have gone "Anyone attempting to break into a room without the approval of one of the departments staff, should be arrested.&q...
by Cobraman202
Sat Jan 03, 2015 9:13 pm
Forum: Resolved Appeals
Topic: Ban appeal for Cobraman202
Replies: 3
Views: 977

Ban appeal for Cobraman202

Title/subject:Ban appeal for Cobraman202 [saegrimr] Cobraman202 - Head job ban+ temp ban Post Content: I applayed coperate laws + law 0 saing im the only human, + protect station AI module + A custom law stating that anyone breaking into a room should be terminated. Byond account and character name:...
by Cobraman202
Sat Dec 20, 2014 6:04 am
Forum: Resolved Appeals
Topic: [kinglousXIV] Cobraman - Noobie singularity mistake
Replies: 6
Views: 2445

Re: Cobraman un-ban request

Thank you for replying. I'm tentatively reducing your ban to one day, since you did effectively end the round by letting the singularity go. However... You're under close watch for the time being, please take the day and research the Guide to Engineering and some other helpful gameplay tips on our ...
by Cobraman202
Sat Dec 20, 2014 5:25 am
Forum: Resolved Appeals
Topic: [kinglousXIV] Cobraman - Noobie singularity mistake
Replies: 6
Views: 2445

Re: Cobraman un-ban request

tedward1337 wrote:I watched this take place. What KingLouis said above is exactly as it happened. I would like to know what you meant by singularity generator, do you mean the PA, or the actual singulo itself?
the singularity. i have no clue what a singularity generator is.
by Cobraman202
Sat Dec 20, 2014 5:23 am
Forum: Resolved Appeals
Topic: [kinglousXIV] Cobraman - Noobie singularity mistake
Replies: 6
Views: 2445

Re: Cobraman un-ban request

The most amount of beef I had with the entire situation is that you looked to disable every single collector as well as turn the PA to maximum. Before it even released, you said that it had escaped and to call the shuttle. Again, before it had released, and well after you had disabled the collector...
by Cobraman202
Sat Dec 20, 2014 4:28 am
Forum: Resolved Appeals
Topic: [kinglousXIV] Cobraman - Noobie singularity mistake
Replies: 6
Views: 2445

[kinglousXIV] Cobraman - Noobie singularity mistake

Cobraman un-ban request [kinglousXIV] Cobraman - Noobie singularity mistake Byond account and character name: Cobraman (Only part of my character name i can recall is Ayn) Banning admin: kinglousXIV Ban type: Singularty overload Ban reason and length: Intentionally disabling the power collectors, tu...