Difference between revisions of "Guide to door access"
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m (Adds a notice about the newer in-editor Access Helpers.) |
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+ | {{Important | ||
+ | |Title=Important: | ||
+ | |Note=Managing door access through var editing is no longer the recommended mapping procedure. Please use the in-editor access helpers introduced with [https://github.com/tgstation/tgstation/pull/65580 '''pull #65580''']. [https://hackmd.io/@tgstation/ry4-gbKH5#On-Room-Structure-and-Security '''Click here'''] for a brief guide to the newer access helpers. | ||
+ | |Image=Information.png | ||
+ | |Color=Blue | ||
+ | }} | ||
+ | |||
+ | : [[Guide to contributing to the game]] > [[Guide to mapping]] | ||
+ | |||
This page is for mapping purposes, and details what Id numbers need to be used for what in-game access. | This page is for mapping purposes, and details what Id numbers need to be used for what in-game access. | ||
Use var "req_access_txt" or "req_one_access_txt" with the required accesses (numbers corresponding to areas) in brackets, separated by semicolons. | Use var "req_access_txt" or "req_one_access_txt" with the required accesses (numbers corresponding to areas) in brackets, separated by semicolons. | ||
− | The var req_access_txt requires you to have all the accesses in the list, while req_one_access_txt requires you to have one of the accesses in the list. | + | The var "req_access_txt" requires you to have all the accesses in the list, while "req_one_access_txt" requires you to have one of the accesses in the list. |
− | {| class="wikitable" | + | ==Command Access== |
− | | | + | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" |
+ | ! scope="col" class="unsortable" style='background-color:#8191d1;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#8191d1;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#8191d1;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#8191d1;'|Equipment | ||
|- | |- | ||
− | ! | + | ! 15 |
− | + | | ACCESS_CHANGE_IDS | |
− | + | | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 16 |
− | | | + | | ACCESS_AI_UPLOAD |
− | + | | | |
− | + | | | |
− | |||
− | | | ||
− | | | ||
|- | |- | ||
− | !| | + | ! 17 |
− | | | + | | ACCESS_TELEPORTER |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 18 |
− | | | + | | ACCESS_EVA |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 19 |
− | | | + | | ACCESS_HEADS |
− | | Bridge, EVA storage windoors, gateway shutters | + | | Bridge, EVA storage windoors, gateway shutters |
+ | | AI integrity restorer, communications console | ||
|- | |- | ||
− | !| | + | ! 20 |
− | | | + | | ACCESS_CAPTAIN |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 21 |
− | | | + | | ACCESS_ALL_PERSONAL_LOCKERS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 57 |
− | + | | ACCESS_HOP | |
− | |||
− | |||
− | |||
− | | | ||
| Head of Personnel | | Head of Personnel | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 59 |
− | | | + | | ACCESS_RC_ANNOUNCE |
− | | Request Console | + | | |
+ | | Request Console Announcements | ||
|- | |- | ||
− | !| | + | ! 60 |
− | | | + | | ACCESS_KEYCARD_AUTH |
+ | | | ||
| Used for events that require 2 people to confirm them. | | Used for events that require 2 people to confirm them. | ||
|- | |- | ||
− | !| | + | ! 62 |
− | | | + | | ACCESS_GATEWAY |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 65 |
− | | | + | | ACCESS_MINISAT |
| | | | ||
|- | |- | ||
− | !| | + | ! 67 |
− | | | + | | ACCESS_NETWORK |
+ | | | ||
| Ntnet diagonistics/monitoring software | | Ntnet diagonistics/monitoring software | ||
+ | |} | ||
+ | |||
+ | ==Security Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#d18181;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#d18181;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#d18181;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#d18181;'|Equipment | ||
|- | |- | ||
− | + | ! 1 | |
− | | | + | | ACCESS_SECURITY (general) |
+ | | Departmental security outposts, brig doors that aren't the entrance, perma, or armory | ||
+ | | Security equipment, security records, secbots | ||
|- | |- | ||
− | ! | + | ! 2 |
− | + | | ACCESS_BRIG | |
− | + | | Permabrig, gulag + gulag shuttle | |
+ | | Brig cells + timers, prisoner management console, gulag item storage (sentencing equipment) | ||
|- | |- | ||
− | !| | + | ! 3 |
− | | | + | | ACCESS_ARMORY |
− | | | + | | Armory, execution chamber |
+ | | | ||
|- | |- | ||
− | !| | + | ! 4 |
− | | | + | | ACCESS_FORENSICS |
− | | | + | | Detective's office |
+ | | Forensics lockers, security/medical records | ||
|- | |- | ||
− | ! | + | ! 42 |
− | + | | ACCESS_COURT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
| Courtroom | | Courtroom | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 58 |
− | | | + | | ACCESS_HOS |
| Head of Security | | Head of Security | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 63 |
− | | | + | | ACCESS_BRIG_ENTRANCE |
− | | Outer brig doors | + | | Outer brig doors |
+ | | | ||
|- | |- | ||
− | !| | + | ! 66 |
− | | | + | | ACCESS_WEAPONS |
+ | | | ||
| Weapons permits for secbots/turrets | | Weapons permits for secbots/turrets | ||
+ | |} | ||
+ | |||
+ | ==Medical Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#81c8d1;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#81c8d1;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#81c8d1;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#81c8d1;'|Equipment | ||
|- | |- | ||
− | + | ! 5 | |
− | + | | ACCESS_MEDICAL | |
− | |||
− | |||
− | ! | ||
− | |||
− | |||
− | |||
− | | | ||
| General Access | | General Access | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 6 |
− | | | + | | ACCESS_MORGUE |
| Morgue | | Morgue | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 33 |
− | | | + | | ACCESS_CHEMISTRY |
| Allows access to chemistry factory areas on compatible maps | | Allows access to chemistry factory areas on compatible maps | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 39 |
− | | | + | | ACCESS_VIROLOGY |
| | | | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 40 |
− | | | + | | ACCESS_CMO |
| | | | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 45 |
− | | | + | | ACCESS_SURGERY |
| | | | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 69 |
− | | | + | | ACCESS_PHARMACY |
| Pharmacy (Chemistry) room access | | Pharmacy (Chemistry) room access | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 70 |
− | | | + | | ACCESS_PSYCHOLOGY |
| | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | ==Supply Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#d1ad81;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#d1ad81;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#d1ad81;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#d1ad81;'|Equipment | ||
|- | |- | ||
− | + | ! 31 | |
− | | | + | | ACCESS_CARGO |
+ | | | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 41 |
− | + | | ACCESS_QM | |
− | |||
− | |||
− | |||
− | | | ||
| | | | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 48 |
− | | | + | | ACCESS_MINING |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 50 |
− | | | + | | ACCESS_MAILSORTING |
− | | | + | | Mailroom/Deliveries |
+ | | | ||
|- | |- | ||
− | !| | + | ! 53 |
− | | | + | | ACCESS_VAULT |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 54 |
− | | | + | | ACCESS_MINING_STATION |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 64 |
− | | | + | | ACCESS_MINERAL_STOREROOM |
+ | | | ||
| Allows release of minerals from the ORM | | Allows release of minerals from the ORM | ||
+ | |} | ||
+ | |||
+ | ==Service Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#95d181;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#95d181;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#95d181;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#95d181;'|Equipment | ||
|- | |- | ||
− | + | ! 22 | |
− | | | + | | ACCESS_CHAPEL_OFFICE |
− | | | + | | |
− | + | | | |
− | |||
− | |||
|- | |- | ||
− | !| | + | ! 25 |
− | | | + | | ACCESS_BAR |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 26 |
− | + | | ACCESS_JANITOR | |
− | | | + | | |
− | | | + | | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
!| 27 | !| 27 | ||
− | | | + | | ACCESS_CREMATORIUM |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 28 |
− | | | + | | ACCESS_KITCHEN |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 35 |
− | | | + | | ACCESS_HYDROPONICS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 37 |
− | | | + | | ACCESS_LIBRARY |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 38 |
− | | | + | | ACCESS_LAWYER |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 46 |
− | | | + | | ACCESS_THEATRE |
| Theater Access | | Theater Access | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | ==Engineering Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#eab87a;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#eab87a;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#eab87a;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#eab87a;'|Equipment | ||
|- | |- | ||
− | + | ! 10 | |
− | | | + | | ACCESS_ENGINE |
+ | | Engineering area | ||
+ | | Power monitor, power flow control console | ||
|- | |- | ||
− | ! | + | ! 11 |
− | + | | ACCESS_ENGINE_EQUIP | |
− | + | | | |
+ | | APCs, EngiVend/YouTool, engineering equipment lockers | ||
|- | |- | ||
− | !| | + | ! 12 |
− | | | + | | ACCESS_MAINT_TUNNELS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 13 |
− | | | + | | ACCESS_EXTERNAL_AIRLOCKS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 23 |
− | | | + | | ACCESS_TECH_STORAGE |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 24 |
− | | | + | | ACCESS_ATMOSPHERICS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 32 |
− | | | + | | ACCESS_CONSTRUCTION |
− | | | + | | Minisat Maintenance, Misc. Maintenance Areas. |
+ | | Power Monitoring | ||
|- | |- | ||
− | ! | + | ! 56 |
− | | | + | | ACCESS_CE |
| Chief Engineer | | Chief Engineer | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 61 |
− | | | + | | ACCESS_TCOMSAT |
− | | Access to telecomms satellite | + | | Access to telecomms satellite |
+ | | Access to telecomms machinery | ||
|- | |- | ||
− | ! | + | ! 72 |
− | | | + | | ACCESS_AUX_BASE |
| Auxiliary Base Access | | Auxiliary Base Access | ||
− | | | + | | |
+ | |} | ||
− | {| class="wikitable" | + | ==Science Access== |
− | | | + | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" |
+ | ! scope="col" class="unsortable" style='background-color:#b281d1;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#b281d1;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#b281d1;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#b281d1;'|Equipment | ||
|- | |- | ||
− | ! | + | ! 7 |
− | + | | ACCESS_RND | |
− | |||
− | |||
− | |||
− | | | ||
| General RnD Access | | General RnD Access | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 8 |
− | | | + | | ACCESS_ORDNANCE |
| Toxin's lab and burn chamber | | Toxin's lab and burn chamber | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 9 |
− | | | + | | ACCESS_GENETICS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 29 |
− | | | + | | ACCESS_ROBOTICS |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 30 |
− | | | + | | ACCESS_RD |
| | | | ||
|- | |- | ||
− | !| | + | ! 47 |
− | | | + | | ACCESS_RESEARCH |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 55 |
− | | | + | | ACCESS_XENOBIOLOGY |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 71 |
− | | | + | | ACCESS_ORDNANCE_STORAGE |
| Toxins tank storage room | | Toxins tank storage room | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | ==Admin/Misc/Syndicate Access== | ||
+ | {|class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" | ||
+ | ! scope="col" class="unsortable" style='background-color:#81d1a8;'|Id Number | ||
+ | ! scope="col" class="unsortable" style='background-color:#81d1a8;'|Id Name | ||
+ | ! scope="col" class="unsortable" style='background-color:#81d1a8;'|Doors | ||
+ | ! scope="col" class="unsortable" style='background-color:#81d1a8;'|Equipment | ||
|- | |- | ||
− | + | ! 101 | |
− | + | | ACCESS_CENT_GENERAL | |
− | |||
− | |||
− | ! | ||
− | |||
− | |||
− | |||
− | | | ||
| Centcomm Ferry and general access | | Centcomm Ferry and general access | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 102 |
− | | | + | | ACCESS_CENT_THUNDER |
| Thunderdome | | Thunderdome | ||
|- | |- | ||
− | ! | + | ! 103 |
− | | | + | | ACCESS_CENT_SPECOPS |
| Captain's display case, Maurader and Seraph Mechs | | Captain's display case, Maurader and Seraph Mechs | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 104 |
− | | | + | | ACCESS_CENT_MEDICAL |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 105 |
− | | | + | | ACCESS_CENT_LIVING |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 106 |
− | | | + | | ACCESS_CENT_STORAGE |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 107 |
− | | | + | | ACCESS_CENT_TELEPORTER |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 109 |
− | | | + | | ACCESS_CENT_CAPTAIN |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 110 |
− | | | + | | ACCESS_CENT_BAR |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | ! | + | ! 150 |
− | + | | ACCESS_SYNDICATE | |
− | |||
− | |||
− | |||
− | | | ||
| Syndicate mechs, ruins, and general access | | Syndicate mechs, ruins, and general access | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 151 |
− | | | + | | ACCESS_SYNDICATE_LEADER |
| Nuke Ops Leader | | Nuke Ops Leader | ||
+ | | | ||
|- | |- | ||
− | ! | + | ! 200 |
− | | | + | | ACCESS_AWAY_GENERAL |
| Generic away-missions | | Generic away-missions | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 201 |
− | | | + | | ACCESS_AWAY_MAINT |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 202 |
− | | | + | | ACCESS_AWAY_MED |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 203 |
− | | | + | | ACCESS_AWAY_SEC |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 204 |
− | | | + | | ACCESS_AWAY_ENGINE |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 205 |
− | | | + | | ACCESS_AWAY_GENERIC1 |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 206 |
− | | | + | | ACCESS_AWAY_GENERIC2 |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 207 |
− | | | + | | ACCESS_AWAY_GENERIC3 |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 208 |
− | | | + | | ACCESS_AWAY_GENERIC4 |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 250 |
− | | | + | | ACCESS_BLOODCULT |
+ | | | ||
| Internal, not for doors | | Internal, not for doors | ||
|- | |- | ||
− | ! | + | ! 300 |
− | | | + | | ACCESS_MECH_MINING |
| For internal mech components and keycard reqs | | For internal mech components and keycard reqs | ||
+ | | | ||
|- | |- | ||
− | !| | + | ! 301 |
− | | | + | | ACCESS_MECH_MEDICAL |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 302 |
− | | | + | | ACCESS_MECH_SECURITY |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 303 |
− | | | + | | ACCESS_MECH_SCIENCE |
− | | | + | | |
+ | | | ||
|- | |- | ||
− | !| | + | ! 304 |
− | | | + | | ACCESS_MECH_ENGINE |
− | | | + | | |
+ | | | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | {{Contribution guides}} |
Latest revision as of 20:42, 23 May 2022
Important:
Managing door access through var editing is no longer the recommended mapping procedure. Please use the in-editor access helpers introduced with pull #65580. Click here for a brief guide to the newer access helpers. |
This page is for mapping purposes, and details what Id numbers need to be used for what in-game access.
Use var "req_access_txt" or "req_one_access_txt" with the required accesses (numbers corresponding to areas) in brackets, separated by semicolons.
The var "req_access_txt" requires you to have all the accesses in the list, while "req_one_access_txt" requires you to have one of the accesses in the list.
Command Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
15 | ACCESS_CHANGE_IDS | ||
16 | ACCESS_AI_UPLOAD | ||
17 | ACCESS_TELEPORTER | ||
18 | ACCESS_EVA | ||
19 | ACCESS_HEADS | Bridge, EVA storage windoors, gateway shutters | AI integrity restorer, communications console |
20 | ACCESS_CAPTAIN | ||
21 | ACCESS_ALL_PERSONAL_LOCKERS | ||
57 | ACCESS_HOP | Head of Personnel | |
59 | ACCESS_RC_ANNOUNCE | Request Console Announcements | |
60 | ACCESS_KEYCARD_AUTH | Used for events that require 2 people to confirm them. | |
62 | ACCESS_GATEWAY | ||
65 | ACCESS_MINISAT | ||
67 | ACCESS_NETWORK | Ntnet diagonistics/monitoring software |
Security Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
1 | ACCESS_SECURITY (general) | Departmental security outposts, brig doors that aren't the entrance, perma, or armory | Security equipment, security records, secbots |
2 | ACCESS_BRIG | Permabrig, gulag + gulag shuttle | Brig cells + timers, prisoner management console, gulag item storage (sentencing equipment) |
3 | ACCESS_ARMORY | Armory, execution chamber | |
4 | ACCESS_FORENSICS | Detective's office | Forensics lockers, security/medical records |
42 | ACCESS_COURT | Courtroom | |
58 | ACCESS_HOS | Head of Security | |
63 | ACCESS_BRIG_ENTRANCE | Outer brig doors | |
66 | ACCESS_WEAPONS | Weapons permits for secbots/turrets |
Medical Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
5 | ACCESS_MEDICAL | General Access | |
6 | ACCESS_MORGUE | Morgue | |
33 | ACCESS_CHEMISTRY | Allows access to chemistry factory areas on compatible maps | |
39 | ACCESS_VIROLOGY | ||
40 | ACCESS_CMO | ||
45 | ACCESS_SURGERY | ||
69 | ACCESS_PHARMACY | Pharmacy (Chemistry) room access | |
70 | ACCESS_PSYCHOLOGY |
Supply Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
31 | ACCESS_CARGO | ||
41 | ACCESS_QM | ||
48 | ACCESS_MINING | ||
50 | ACCESS_MAILSORTING | Mailroom/Deliveries | |
53 | ACCESS_VAULT | ||
54 | ACCESS_MINING_STATION | ||
64 | ACCESS_MINERAL_STOREROOM | Allows release of minerals from the ORM |
Service Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
22 | ACCESS_CHAPEL_OFFICE | ||
25 | ACCESS_BAR | ||
26 | ACCESS_JANITOR | ||
27 | ACCESS_CREMATORIUM | ||
28 | ACCESS_KITCHEN | ||
35 | ACCESS_HYDROPONICS | ||
37 | ACCESS_LIBRARY | ||
38 | ACCESS_LAWYER | ||
46 | ACCESS_THEATRE | Theater Access |
Engineering Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
10 | ACCESS_ENGINE | Engineering area | Power monitor, power flow control console |
11 | ACCESS_ENGINE_EQUIP | APCs, EngiVend/YouTool, engineering equipment lockers | |
12 | ACCESS_MAINT_TUNNELS | ||
13 | ACCESS_EXTERNAL_AIRLOCKS | ||
23 | ACCESS_TECH_STORAGE | ||
24 | ACCESS_ATMOSPHERICS | ||
32 | ACCESS_CONSTRUCTION | Minisat Maintenance, Misc. Maintenance Areas. | Power Monitoring |
56 | ACCESS_CE | Chief Engineer | |
61 | ACCESS_TCOMSAT | Access to telecomms satellite | Access to telecomms machinery |
72 | ACCESS_AUX_BASE | Auxiliary Base Access |
Science Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
7 | ACCESS_RND | General RnD Access | |
8 | ACCESS_ORDNANCE | Toxin's lab and burn chamber | |
9 | ACCESS_GENETICS | ||
29 | ACCESS_ROBOTICS | ||
30 | ACCESS_RD | ||
47 | ACCESS_RESEARCH | ||
55 | ACCESS_XENOBIOLOGY | ||
71 | ACCESS_ORDNANCE_STORAGE | Toxins tank storage room |
Admin/Misc/Syndicate Access
Id Number | Id Name | Doors | Equipment |
---|---|---|---|
101 | ACCESS_CENT_GENERAL | Centcomm Ferry and general access | |
102 | ACCESS_CENT_THUNDER | Thunderdome | |
103 | ACCESS_CENT_SPECOPS | Captain's display case, Maurader and Seraph Mechs | |
104 | ACCESS_CENT_MEDICAL | ||
105 | ACCESS_CENT_LIVING | ||
106 | ACCESS_CENT_STORAGE | ||
107 | ACCESS_CENT_TELEPORTER | ||
109 | ACCESS_CENT_CAPTAIN | ||
110 | ACCESS_CENT_BAR | ||
150 | ACCESS_SYNDICATE | Syndicate mechs, ruins, and general access | |
151 | ACCESS_SYNDICATE_LEADER | Nuke Ops Leader | |
200 | ACCESS_AWAY_GENERAL | Generic away-missions | |
201 | ACCESS_AWAY_MAINT | ||
202 | ACCESS_AWAY_MED | ||
203 | ACCESS_AWAY_SEC | ||
204 | ACCESS_AWAY_ENGINE | ||
205 | ACCESS_AWAY_GENERIC1 | ||
206 | ACCESS_AWAY_GENERIC2 | ||
207 | ACCESS_AWAY_GENERIC3 | ||
208 | ACCESS_AWAY_GENERIC4 | ||
250 | ACCESS_BLOODCULT | Internal, not for doors | |
300 | ACCESS_MECH_MINING | For internal mech components and keycard reqs | |
301 | ACCESS_MECH_MEDICAL | ||
302 | ACCESS_MECH_SECURITY | ||
303 | ACCESS_MECH_SCIENCE | ||
304 | ACCESS_MECH_ENGINE |